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Searched refs:tex (Results 1 – 7 of 7) sorted by relevance

/packages/wallpapers/MagicSmoke/res/raw/
Dpf5tex.glslf10 lowp vec4 tex = texture2D(UNI_Tex0, varTex0);
11 lowp vec4 col = mix(UNI_clearColor, tex.rgba, tex.a);
13 tex = texture2D(UNI_Tex1, varTex1);
14 col = mix(col, tex.rgba, tex.a);
16 tex = texture2D(UNI_Tex2, varTex2);
17 col = mix(col, tex.rgba, tex.a);
19 tex = texture2D(UNI_Tex3, varTex3);
20 col = mix(col, tex.rgba, tex.a);
22 tex = texture2D(UNI_Tex4, varTex4);
23 col = mix(col, tex.rgba, tex.a);
Dpf4tex.glslf9 lowp vec4 tex = texture2D(UNI_Tex0, varTex0);
10 lowp vec4 col = mix(UNI_clearColor, tex.rgba, tex.a);
12 tex = texture2D(UNI_Tex1, varTex1);
13 col = mix(col, tex.rgba, tex.a);
15 tex = texture2D(UNI_Tex2, varTex2);
16 col = mix(col, tex.rgba, tex.a);
18 tex = texture2D(UNI_Tex3, varTex3);
19 col = mix(col, tex.rgba, tex.a);
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DNinePatchTexture.java206 public NinePatchInstance(NinePatchTexture tex, int width, int height) { in NinePatchInstance() argument
207 NinePatchChunk chunk = tex.getNinePatchChunk(); in NinePatchInstance()
225 int nx = stretch(divX, divU, chunk.mDivX, tex.getWidth(), width); in NinePatchInstance()
226 int ny = stretch(divY, divV, chunk.mDivY, tex.getHeight(), height); in NinePatchInstance()
424 public void draw(GLCanvas canvas, NinePatchTexture tex, int x, int y) { in draw() argument
428 canvas.drawMesh(tex, x, y, mBufferNames[0], mBufferNames[1], in draw()
DGLCanvas.java86 public void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() argument
DGLCanvasImpl.java278 public void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() argument
281 if (!bindTexture(tex)) return; in drawMesh()
284 && (!tex.isOpaque() || alpha < OPAQUE_ALPHA)); in drawMesh()
/packages/apps/Camera/src/com/android/camera/
DMosaicPreviewRenderer.java189 public MosaicPreviewRenderer(SurfaceTexture tex, int w, int h, boolean isLandscape) { in MosaicPreviewRenderer() argument
190 mMosaicOutputSurfaceTexture = tex; in MosaicPreviewRenderer()
/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/
DGLCanvasStub.java56 public void drawMesh(BasicTexture tex, int x, int y, int xyBuffer, in drawMesh() argument