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/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DGLCanvasImpl.java438 float yBound = (float) height / texHeight; in convertCoordinate() local
439 if (source.bottom > yBound) { in convertCoordinate()
441 (yBound - source.top) / source.height(); in convertCoordinate()
442 source.bottom = yBound; in convertCoordinate()