Searched refs:yBound (Results 1 – 1 of 1) sorted by relevance
438 float yBound = (float) height / texHeight; in convertCoordinate() local439 if (source.bottom > yBound) { in convertCoordinate()441 (yBound - source.top) / source.height(); in convertCoordinate()442 source.bottom = yBound; in convertCoordinate()