Searched refs:EGL_DRAW (Results 1 – 4 of 4) sorted by relevance
158 EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW); in blitToColorBuffer()186 EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW); in resizePbuffer()
744 EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW); in bind_locked()762 EGLSurface prevDrawSurf = s_egl.eglGetCurrentSurface(EGL_DRAW); in bindSubwin_locked()
78 return target == EGL_READ || target == EGL_DRAW; in surfaceTarget()
226 #define EGL_DRAW 0x3059 macro