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Searched refs:EGL_TEXTURE_2D (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglPbufferSurface.cpp36 if(val != EGL_NO_TEXTURE && val != EGL_TEXTURE_2D) return false; in setAttrib()
DEglWindowsApi.cpp480 int wglTexTarget = (texTarget == EGL_TEXTURE_2D)? WGL_TEXTURE_2D_ARB: in createPbufferSurface()
/sdk/emulator/opengl/host/libs/Translator/include/EGL/
Degl.h144 #define EGL_TEXTURE_2D 0x305F macro