Searched refs:GL_ACTIVE_UNIFORMS (Results 1 – 5 of 5) sorted by relevance
177 case GL_ACTIVE_UNIFORMS: in programParam()
267 case GL_ACTIVE_UNIFORMS: in glUtilsParamSize()
174 glGetProgramiv(program, GL_ACTIVE_UNIFORMS, &numU); in dumpUniforms()
558 GL_ACTIVE_UNIFORMS(0x8B86), enumConstant
273 #define GL_ACTIVE_UNIFORMS 0x8B86 macro