Searched refs:GL_FALSE (Results 1 – 11 of 11) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmImp.cpp | 204 GET_CTX_RET(GL_FALSE) in glIsBuffer() 208 return objData.Ptr() ? ((GLESbuffer*)objData.Ptr())->wasBinded():GL_FALSE; in glIsBuffer() 210 return GL_FALSE; in glIsBuffer() 214 GET_CTX_CM_RET(GL_FALSE) in glIsEnabled() 215 …ScmValidate::capability(cap,ctx->getMaxLights(),ctx->getMaxClipPlanes()),GL_INVALID_ENUM,GL_FALSE); in glIsEnabled() 228 GET_CTX_RET(GL_FALSE) in glIsTexture() 231 return GL_FALSE; in glIsTexture() 234 return tex ? tex->wasBound : GL_FALSE; in glIsTexture() 711 *params = name!=0 ? GL_TRUE: GL_FALSE; in glGetBooleanv() 716 GLboolean state_s = GL_FALSE; in glGetBooleanv() [all …]
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D | GLEScmContext.cpp | 99 …setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride,GL_FALSE, cArrs.getCurren… in setupArrayPointerHelper() 102 setupArr(p->getData(),array_id,dataType,size,p->getStride(), GL_FALSE); in setupArrayPointerHelper()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLESpointer.h | 33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; } in getNormalized()
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | ProgramData.cpp | 23 LinkStatus(GL_FALSE) { in ProgramData()
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D | GLESv2Imp.cpp | 1160 params[0] = GL_FALSE; in glGetProgramiv() 1494 GET_CTX_RET(GL_FALSE); in glIsEnabled() 1495 RET_AND_SET_ERROR_IF(!GLESv2Validate::capability(cap),GL_INVALID_ENUM,GL_FALSE); in glIsEnabled() 1500 GET_CTX_RET(GL_FALSE) in glIsBuffer() 1503 return objData.Ptr() ? ((GLESbuffer*)objData.Ptr())->wasBinded():GL_FALSE; in glIsBuffer() 1505 return GL_FALSE; in glIsBuffer() 1509 GET_CTX_RET(GL_FALSE) in glIsFramebuffer() 1511 return ctx->shareGroup()->isObject(FRAMEBUFFER,framebuffer) ? GL_TRUE :GL_FALSE; in glIsFramebuffer() 1513 return GL_FALSE; in glIsFramebuffer() 1517 GET_CTX_RET(GL_FALSE) in glIsRenderbuffer() [all …]
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D | GLESv2Context.cpp | 76 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); in validateAtt0PreDraw()
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/sdk/emulator/opengl/tests/translator_tests/GLES_V2/ |
D | triangleV2.cpp | 263 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vVertices); in Draw() 265 glVertexAttribPointer(0, 3, GL_FIXED, GL_FALSE, 0, vVertices); in Draw()
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 304 GLboolean first = GL_FALSE; in bindTexture()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 50 #define GL_FALSE 0 macro
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLEScontext.cpp | 149 m_texState[i][j].enabled = GL_FALSE; in init()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | gl.h | 52 #define GL_FALSE 0 macro
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