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Searched refs:GL_FALSE (Results 1 – 11 of 11) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmImp.cpp204 GET_CTX_RET(GL_FALSE) in glIsBuffer()
208 return objData.Ptr() ? ((GLESbuffer*)objData.Ptr())->wasBinded():GL_FALSE; in glIsBuffer()
210 return GL_FALSE; in glIsBuffer()
214 GET_CTX_CM_RET(GL_FALSE) in glIsEnabled()
215 …ScmValidate::capability(cap,ctx->getMaxLights(),ctx->getMaxClipPlanes()),GL_INVALID_ENUM,GL_FALSE); in glIsEnabled()
228 GET_CTX_RET(GL_FALSE) in glIsTexture()
231 return GL_FALSE; in glIsTexture()
234 return tex ? tex->wasBound : GL_FALSE; in glIsTexture()
711 *params = name!=0 ? GL_TRUE: GL_FALSE; in glGetBooleanv()
716 GLboolean state_s = GL_FALSE; in glGetBooleanv()
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DGLEScmContext.cpp99 …setupArr(currentArr.data,array_id,currentArr.type,size,currentArr.stride,GL_FALSE, cArrs.getCurren… in setupArrayPointerHelper()
102 setupArr(p->getData(),array_id,dataType,size,p->getStride(), GL_FALSE); in setupArrayPointerHelper()
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
DGLESpointer.h33 GLboolean getNormalized() const { return m_normalize ? GL_TRUE : GL_FALSE; } in getNormalized()
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
DProgramData.cpp23 LinkStatus(GL_FALSE) { in ProgramData()
DGLESv2Imp.cpp1160 params[0] = GL_FALSE; in glGetProgramiv()
1494 GET_CTX_RET(GL_FALSE); in glIsEnabled()
1495 RET_AND_SET_ERROR_IF(!GLESv2Validate::capability(cap),GL_INVALID_ENUM,GL_FALSE); in glIsEnabled()
1500 GET_CTX_RET(GL_FALSE) in glIsBuffer()
1503 return objData.Ptr() ? ((GLESbuffer*)objData.Ptr())->wasBinded():GL_FALSE; in glIsBuffer()
1505 return GL_FALSE; in glIsBuffer()
1509 GET_CTX_RET(GL_FALSE) in glIsFramebuffer()
1511 return ctx->shareGroup()->isObject(FRAMEBUFFER,framebuffer) ? GL_TRUE :GL_FALSE; in glIsFramebuffer()
1513 return GL_FALSE; in glIsFramebuffer()
1517 GET_CTX_RET(GL_FALSE) in glIsRenderbuffer()
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DGLESv2Context.cpp76 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); in validateAtt0PreDraw()
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
DtriangleV2.cpp263 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vVertices); in Draw()
265 glVertexAttribPointer(0, 3, GL_FIXED, GL_FALSE, 0, vVertices); in Draw()
/sdk/emulator/opengl/shared/OpenglCodecCommon/
DGLClientState.cpp304 GLboolean first = GL_FALSE; in bindTexture()
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
Dgl2.h50 #define GL_FALSE 0 macro
/sdk/emulator/opengl/host/libs/Translator/GLcommon/
DGLEScontext.cpp149 m_texState[i][j].enabled = GL_FALSE; in init()
/sdk/emulator/opengl/host/libs/Translator/include/GLES/
Dgl.h52 #define GL_FALSE 0 macro