Searched refs:GL_INVALID_OPERATION (Results 1 – 7 of 7) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 160 SET_ERROR_IF(!shaderData.Ptr() || !programData.Ptr() ,GL_INVALID_OPERATION); in glAttachShader() 162 !(programData.Ptr()->getDataType()==PROGRAM_DATA) ,GL_INVALID_OPERATION); in glAttachShader() 166 SET_ERROR_IF((pData->getAttachedShader(shaderType)!=0), GL_INVALID_OPERATION); in glAttachShader() 174 SET_ERROR_IF(!GLESv2Validate::attribName(name),GL_INVALID_OPERATION); in glBindAttribLocation() 180 SET_ERROR_IF(objData.Ptr()->getDataType()!=PROGRAM_DATA,GL_INVALID_OPERATION); in glBindAttribLocation() 264 …extureTargetToLocal(texData->target) != ctx->GLTextureTargetToLocal(target), GL_INVALID_OPERATION); in glBindTexture() 305 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferData() 311 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferSubData() 353 SET_ERROR_IF(objData.Ptr()->getDataType()!= SHADER_DATA,GL_INVALID_OPERATION); in glCompileShader() 534 SET_ERROR_IF(!objData.Ptr(),GL_INVALID_OPERATION); in glDetachShader() [all …]
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmImp.cpp | 323 …extureTargetToLocal(texData->target) != ctx->GLTextureTargetToLocal(target), GL_INVALID_OPERATION); in glBindTexture() 340 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferData() 346 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glBufferSubData() 747 SET_ERROR_IF(!ctx->isBindedBuffer(target),GL_INVALID_OPERATION); in glGetBufferParameteriv() 1034 SET_ERROR_IF(texData==NULL,GL_INVALID_OPERATION); in glGetTexParameterfv() 1047 SET_ERROR_IF(texData==NULL,GL_INVALID_OPERATION); in glGetTexParameteriv() 1060 SET_ERROR_IF(texData==NULL,GL_INVALID_OPERATION); in glGetTexParameterxv() 1339 SET_ERROR_IF(!(GLEScmValidate::pixelOp(format,type)),GL_INVALID_OPERATION); in glReadPixels() 1461 …!(GLEScmValidate::pixelOp(format,type) && internalformat == ((GLint)format)),GL_INVALID_OPERATION); in glTexImage2D() 1467 SET_ERROR_IF(texData==NULL,GL_INVALID_OPERATION); in glTexImage2D() [all …]
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
D | gl_base_types.h | 56 #define GL_INVALID_OPERATION 0x0502 macro
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D | GLClientState.cpp | 247 return GL_INVALID_OPERATION; in setActiveTextureUnit() 318 return GL_INVALID_OPERATION; in bindTexture()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLEnum.java | 52 GL_INVALID_OPERATION(0x0502), enumConstant
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 160 #define GL_INVALID_OPERATION 0x0502 macro
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | gl.h | 168 #define GL_INVALID_OPERATION 0x0502 macro
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