Searched refs:GL_RENDERBUFFER (Results 1 – 5 of 5) sorted by relevance
163 if(type == GL_RENDERBUFFER) in validate()167 ctx->dispatcher().glBindRenderbufferEXT(GL_RENDERBUFFER, name); in validate()168 … ctx->dispatcher().glGetRenderbufferParameterivEXT(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); in validate()169 …ctx->dispatcher().glGetRenderbufferParameterivEXT(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height… in validate()170 ctx->dispatcher().glBindRenderbufferEXT(GL_RENDERBUFFER, prev); in validate()
159 return target == GL_RENDERBUFFER; in renderbufferTarget()
658 GL_RENDERBUFFER(0x8D41), enumConstant
428 #define GL_RENDERBUFFER 0x8D41 macro
1057 else if (target == GL_RENDERBUFFER) { in glGetFramebufferAttachmentParameteriv()1058 *params = GL_RENDERBUFFER; in glGetFramebufferAttachmentParameteriv()