Searched refs:GL_STATIC_DRAW (Results 1 – 6 of 6) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLESbuffer.h | 26 …GLESbuffer():ObjectData(BUFFER_DATA),m_size(0),m_usage(GL_STATIC_DRAW),m_data(NULL),m_wasBound(fal… in GLESbuffer()
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/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
D | triangleCM.cpp | 334 glBufferData(GL_ARRAY_BUFFER, uiSize,data, GL_STATIC_DRAW); in WinMain() 338 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); in WinMain()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLEnum.java | 517 GL_STATIC_DRAW(0x88E4), enumConstant
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
D | GLState.java | 98 IGLProperty usage = new GLEnumProperty(GLStateType.BUFFER_USAGE, GLEnum.GL_STATIC_DRAW); in createVboState()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 121 #define GL_STATIC_DRAW 0x88E4 macro
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/sdk/emulator/opengl/host/libs/Translator/include/GLES/ |
D | gl.h | 515 #define GL_STATIC_DRAW 0x88E4 macro
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