Searched refs:arr (Results 1 – 10 of 10) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/EGL/ |
D | MacPixelFormatsAttribs.m | 193 static NSOpenGLPixelFormatAttribute* arr[] = 212 *size = sizeof(arr)/sizeof(arr[0]); 213 return arr;
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Context.cpp | 114 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei … in setupArr() argument 115 if(arr == NULL) return; in setupArr() 116 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr); in setupArr()
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D | GLESv2Context.h | 47 …void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboole…
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmContext.cpp | 70 void GLEScmContext::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei … in setupArr() argument 71 if( arr == NULL) return; in setupArr() 74 s_glDispatch.glVertexPointer(size,dataType,stride,arr); in setupArr() 77 s_glDispatch.glNormalPointer(dataType,stride,arr); in setupArr() 80 s_glDispatch.glTexCoordPointer(size,dataType,stride,arr); in setupArr() 83 s_glDispatch.glColorPointer(size,dataType,stride,arr); in setupArr()
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D | GLEScmValidate.cpp | 75 bool GLEScmValidate::supportedArrays(GLenum arr) { in supportedArrays() argument 76 switch(arr) { in supportedArrays()
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D | GLEScmValidate.h | 30 static bool supportedArrays(GLenum arr);
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D | GLEScmContext.h | 58 …void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboole…
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/sdk/emulator/opengl/tests/translator_tests/GLES_CM/ |
D | triangleCM.cpp | 348 GLvoid* arr = NULL; in WinMain() local 357 arr = fixedVertices; in WinMain() 361 arr = byteVertices; in WinMain() 367 arr = afVertices; in WinMain() 389 glVertexPointer(3,type, size_of * 10, arr); in WinMain()
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLEScontext.h | 136 void enableArr(GLenum arr,bool enable); 201 …virtual void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride…
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLEScontext.cpp | 203 void GLEScontext::enableArr(GLenum arr,bool enable) { in enableArr() argument 204 m_map[arr]->enable(enable); in enableArr() 207 bool GLEScontext::isArrEnabled(GLenum arr) { in isArrEnabled() argument 208 return m_map[arr]->isEnable(); in isArrEnabled()
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