Searched refs:glUniform4i (Results 1 – 8 of 8) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLDispatch.cpp | 264 void (GL_APIENTRY *GLDispatch::glUniform4i)(GLint,GLint,GLint,GLint,GLint) = NULL; 502 LOAD_GL_FUNC(glUniform4i); in dispatchFuncs()
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/sdk/emulator/opengl/host/libs/Translator/include/GLES2/ |
D | gl2.h | 599 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w…
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 229 static void (GL_APIENTRY *glUniform4i)(GLint location, GLint x, GLint y, GLint z, GLint w);
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/sdk/emulator/opengl/host/libs/GLESv2_dec/ |
D | gl2.in | 126 GL_ENTRY(void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w)
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/ |
D | GLProtoBuf.java | 387 glUniform4i(356, 356), enumConstant 880 case 356: return glUniform4i; in valueOf()
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Imp.cpp | 1879 GL_APICALL void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w){ in glUniform4i() function 1881 ctx->dispatcher().glUniform4i(location,x,y,z,w); in glUniform4i()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 149 case glUniform4i: in getTransformsFor()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/ |
D | entries.in | 423 void, glUniform4i, GLint location, GLint x, GLint y, GLint z, GLint w
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