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Searched refs:isTexFormatNoTex (Results 1 – 1 of 1) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglValidate.cpp59 bool EglValidate::pbufferAttribs(EGLint width,EGLint height,bool isTexFormatNoTex,bool isTexTargetN… in pbufferAttribs() argument
60 if(!isTexFormatNoTex) { in pbufferAttribs()
63 return isTexFormatNoTex == isTexTargetNoTex ; in pbufferAttribs()