Searched refs:m_arrayBuffer (Results 1 – 2 of 2) sorted by relevance
161 m_arrayBuffer(0) , in GLEScontext()192 GLuint bufferName = m_arrayBuffer; in setPointer()412 m_arrayBuffer = buffer; in bindBuffer()419 if(m_arrayBuffer == buffer) in unbindBuffer()421 m_arrayBuffer = 0; in unbindBuffer()432 return m_arrayBuffer != 0; in isBindedBuffer()439 return target == GL_ARRAY_BUFFER ? m_arrayBuffer:m_elementBuffer; in getBuffer()656 *params = m_arrayBuffer; in glGetIntegerv()
207 unsigned int m_arrayBuffer; variable