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Searched refs:m_texCoords (Results 1 – 2 of 2) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/GLES_CM/
DGLEScmContext.cpp31 m_texCoords = new GLESpointer[s_glSupport.maxTexUnits]; in init()
32 m_map[GL_TEXTURE_COORD_ARRAY] = &m_texCoords[m_clientActiveTexture]; in init()
42 GLEScmContext::GLEScmContext():GLEScontext(),m_texCoords(NULL),m_pointsIndex(-1), m_clientActiveTex… in GLEScmContext()
57 m_map[GL_TEXTURE_COORD_ARRAY] = &m_texCoords[m_clientActiveTexture]; in setClientActiveTexture()
61 if(m_texCoords){ in ~GLEScmContext()
62 delete[] m_texCoords; in ~GLEScmContext()
63 m_texCoords = NULL; in ~GLEScmContext()
DGLEScmContext.h63 GLESpointer* m_texCoords; variable