Searched refs:needConvert (Results 1 – 5 of 5) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Context.h | 45 …bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* i…
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D | GLESv2Context.cpp | 101 if(needConvert(cArrs,first,count,type,indices,direct,p,array_id)){ in setupArraysPointers() 119 bool GLESv2Context::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,c… in needConvert() function in GLESv2Context
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmContext.h | 55 …bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* i…
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D | GLEScmContext.cpp | 96 if(needConvert(cArrs,first,count,type,indices,direct,p,array_id)){ in setupArrayPointerHelper() 217 bool GLEScmContext::needConvert(GLESConversionArrays& cArrs,GLint first,GLsizei count,GLenum type,c… in needConvert() function in GLEScmContext
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLEScontext.h | 182 …virtual bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const G…
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