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Searched refs:p_config (Results 1 – 8 of 8) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderContext.cpp22 RenderContext *RenderContext::create(int p_config, in create() argument
26 const FBConfig *fbconf = FBConfig::get(p_config); in create()
60 c->m_config = p_config; in create()
DFBConfig.cpp125 const FBConfig *FBConfig::get(int p_config) in get() argument
127 if (p_config >= 0 && p_config < s_numConfigs) { in get()
128 return s_fbConfigs[p_config]; in get()
DRenderContext.h29 static RenderContext *create(int p_config, RenderContextPtr p_shareContext,
DFrameBuffer.h70 HandleType createRenderContext(int p_config, HandleType p_share, bool p_isGL2 = false);
71 HandleType createWindowSurface(int p_config, int p_width, int p_height);
DWindowSurface.h36 static WindowSurface *create(int p_config, int p_width, int p_height);
DFBConfig.h33 static const FBConfig *get(int p_config);
DWindowSurface.cpp47 WindowSurface *WindowSurface::create(int p_config, int p_width, int p_height) in create() argument
49 const FBConfig *fbconf = FBConfig::get(p_config); in create()
DFrameBuffer.cpp498 HandleType FrameBuffer::createRenderContext(int p_config, HandleType p_share, in createRenderContext() argument
513 RenderContextPtr rctx( RenderContext::create(p_config, share, p_isGL2) ); in createRenderContext()
521 HandleType FrameBuffer::createWindowSurface(int p_config, int p_width, int p_height) in createWindowSurface() argument
526 WindowSurfacePtr win( WindowSurface::create(p_config, p_width, p_height) ); in createWindowSurface()