Searched refs:prevTex (Results 1 – 2 of 2) sorted by relevance
1118 GLint prevTex; in glGetRenderbufferParameteriv() local1119 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTex); in glGetRenderbufferParameteriv()1125 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameteriv()
1887 GLint prevTex; in glGetRenderbufferParameterivOES() local1888 ctx->dispatcher().glGetIntegerv(GL_TEXTURE_BINDING_2D, &prevTex); in glGetRenderbufferParameterivOES()1894 ctx->dispatcher().glBindTexture(GL_TEXTURE_2D, prevTex); in glGetRenderbufferParameterivOES()