Searched refs:s_glDispatch (Results 1 – 4 of 4) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
D | GLESv2Context.cpp | 24 s_glDispatch.dispatchFuncs(GLES_2_0); in init() 62 s_glDispatch.glGetVertexAttribiv(0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled); in validateAtt0PreDraw() 76 s_glDispatch.glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 0, m_att0Array); in validateAtt0PreDraw() 77 s_glDispatch.glEnableVertexAttribArray(0); in validateAtt0PreDraw() 85 s_glDispatch.glDisableVertexAttribArray(0); in validateAtt0PostDraw() 116 s_glDispatch.glVertexAttribPointer(arrayType,size,dataType,normalized,stride,arr); in setupArr()
|
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLEScmContext.cpp | 28 s_glDispatch.dispatchFuncs(GLES_1_1); in init() 74 s_glDispatch.glVertexPointer(size,dataType,stride,arr); in setupArr() 77 s_glDispatch.glNormalPointer(dataType,stride,arr); in setupArr() 80 s_glDispatch.glTexCoordPointer(size,dataType,stride,arr); in setupArr() 83 s_glDispatch.glColorPointer(size,dataType,stride,arr); in setupArr() 131 s_glDispatch.glClientActiveTexture(tex); in setupArraysPointers() 140 s_glDispatch.glClientActiveTexture(activeTexture); in setupArraysPointers() 185 s_glDispatch.glPointSize(pSize); in drawPointsData() 186 s_glDispatch.glDrawElements(GL_POINTS, sCount, type, (char*)indices_in+sStart*tSize); in drawPointsData() 203 s_glDispatch.glPointSize(pSize); in drawPointsData() [all …]
|
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLEScontext.cpp | 86 GLDispatch GLEScontext::s_glDispatch; member in GLEScontext 136 initCapsLocked(s_glDispatch.glGetString(GL_EXTENSIONS)); in init() 513 s_glDispatch.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&s_glSupport.maxVertexAttribs); in initCapsLocked() 514 s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane); in initCapsLocked() 515 s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights); in initCapsLocked() 516 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize); in initCapsLocked() 517 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&s_glSupport.maxTexUnits); in initCapsLocked() 518 s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS,&s_glSupport.maxTexImageUnits); in initCapsLocked() 519 const GLubyte* glslVersion = s_glDispatch.glGetString(GL_SHADING_LANGUAGE_VERSION); in initCapsLocked()
|
/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLEScontext.h | 165 static GLDispatch& dispatcher(){return s_glDispatch;}; in dispatcher() 191 static GLDispatch s_glDispatch; variable
|