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Searched refs:server (Results 1 – 23 of 23) sorted by relevance

/sdk/emulator/opengl/host/libs/libOpenglRender/
DRenderServer.cpp45 RenderServer *server = new RenderServer(); in create() local
46 if (!server) { in create()
51 server->m_listenSock = new TcpStream(); in create()
54 server->m_listenSock = new Win32PipeStream(); in create()
56 server->m_listenSock = new UnixStream(); in create()
61 if (server->m_listenSock->listen(addrstr) < 0) { in create()
63 delete server; in create()
71 delete server; in create()
76 return server; in create()
/sdk/emulator/opengl/host/renderer/
Dmain.cpp133 RenderServer *server = RenderServer::create(addr, sizeof(addr)); in main() local
134 if (!server) { in main()
144 server->Main(); in main()
152 server->start(); in main()
/sdk/hierarchyviewer/src/com/android/hierarchyviewer/scene/
DWindowsLoader.java33 public static Window[] loadWindows(IDevice device, int protocol, int server) { in loadWindows() argument
38 System.out.println("version = " + server); in loadWindows()
64 if (server > 2) { in loadWindows()
/sdk/apkbuilder/etc/
Dapkbuilder56 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/device_validator/app/etc/
Ddevice_validator59 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/manifmerger/etc/
Dmanifmerger56 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/lint/cli/etc/
Dlint58 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
Dlint.bat50 set java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/dumpeventlog/etc/
Ddumpeventlog59 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/screenshot/etc/
Dscreenshot259 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/hierarchyviewer2/app/etc/
Dhierarchyviewer60 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
Dhierarchyviewer.bat48 set java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/sdkmanager/app/etc/
Dandroid56 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
Dandroid.bat80 REM set REMOTE_DEBUG=-Xdebug -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=8000
/sdk/ddms/app/etc/
Dddms59 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
Dddms.bat47 set java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/monkeyrunner/etc/
Dmonkeyrunner59 java_debug=-agentlib:jdwp=transport=dt_socket,server=y,address=8050,suspend=y
/sdk/emulator/opengl/host/tools/emugen/
DREADME6 the wire stream and calls server matching API.
52 Since ‘foo’ returns value, the caller is expected to read back the return packet from the server->c…
102 determined by the ‘client’ side. It is up to the server side to
211 api_server_proc.h - type definitions for the server side procedures
220 initialize the API server implementation. An example for such
292 a list of headers that will be included in the server context header file
/sdk/hierarchyviewer2/libs/hierarchyviewerlib/src/com/android/hierarchyviewerlib/device/
DDeviceBridge.java298 int server = -1; in loadViewServerInfo() local
306 server = Integer.parseInt(line); in loadViewServerInfo()
330 if (server == -1 || protocol == -1) { in loadViewServerInfo()
333 ViewServerInfo returnValue = new ViewServerInfo(server, protocol); in loadViewServerInfo()
/sdk/docs/
Dhowto_use_cupcake_sdk.txt349 For example if you are working on a client/server application for Android, you
350 could create a "client" AVD and a "server" AVD then run them both at once. The
356 $ SDK/tools/android create avd --name server --target 1 --sdcard 32M --skin HVGA-P
357 $ SDK/tools/emulator @server &
Dhowto_SDK_git_cygwin.txt82 If you maintain your own private repository using an SSH server, you might get
/sdk/ddms/libs/ddmlib/src/com/android/ddmlib/
DDeviceMonitor.java71 DeviceMonitor(AndroidDebugBridge server) { in DeviceMonitor() argument
72 mServer = server; in DeviceMonitor()
/sdk/emulator/opengl/host/libs/GLESv2_dec/
Dgl2.attrib220 # however, GL_CURRENT_VERTEX_ATTRIB and potential others are handled by the server side,