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Searched refs:surfaceTarget (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglValidate.h28 static bool surfaceTarget(EGLint target);
DEglValidate.cpp77 bool EglValidate::surfaceTarget(EGLint target) { in surfaceTarget() function in EglValidate
DEglImp.cpp828 if(!EglValidate::surfaceTarget(readdraw)) return EGL_NO_SURFACE; in eglGetCurrentSurface()