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Searched refs:visualId (Results 1 – 3 of 3) sorted by relevance

/sdk/emulator/opengl/host/libs/Translator/EGL/
DEglX11Api.cpp88 int supportedSurfaces,visualType,visualId; in pixelFormatToConfig() local
128 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_VISUAL_ID,&visualId)); in pixelFormatToConfig()
133 if(tmp & GLX_WINDOW_BIT && visualId != 0) { in pixelFormatToConfig()
136 visualId = 0; in pixelFormatToConfig()
160 … pMaxPixels,renderable,renderableType,visualId,visualType,samples,stencil, in pixelFormatToConfig()
DEglMacApi.cpp34 EGLint supportedSurfaces,visualType,visualId; in pixelFormatToConfig() local
56 visualId = 0; in pixelFormatToConfig()
78visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt); in pixelFormatToConfig()
DEglWindowsApi.cpp339 EGLint supportedSurfaces,visualType,visualId; in pixelFormatToConfig() local
375 visualId = 0; in pixelFormatToConfig()
402visualId,visualType,samples,stencil,supportedSurfaces,transparentType,tRed,tGreen,tBlue,*frmt); in pixelFormatToConfig()