Searched refs:bottom (Results 1 – 7 of 7) sorted by relevance
644 yy_stack_print (short int *bottom, short int *top) in yy_stack_print() argument647 yy_stack_print (bottom, top) in yy_stack_print()648 short int *bottom; in yy_stack_print()653 for (/* Nothing. */; bottom <= top; ++bottom)654 YYFPRINTF (stderr, " %d", *bottom);
91 if ((yd + height) > GGLint(c->state.scissor.bottom)) { in ggl_copyPixels()92 height = GGLint(c->state.scissor.bottom) - yd; in ggl_copyPixels()
227 if (b > GGLint(c->state.scissor.bottom)) { in aa_nice_pointx()228 b = GGLint(c->state.scissor.bottom); in aa_nice_pointx()292 if (b > GGLint(c->state.scissor.bottom)) { in aa_pointx()293 b = GGLint(c->state.scissor.bottom); in aa_pointx()430 if (b > GGLint(c->state.scissor.bottom)) in recti()431 b = GGLint(c->state.scissor.bottom); in recti()547 const int32_t maxy = min(bmaxy, c->state.scissor.bottom); in trianglex_small()768 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom) - TRI_HALF; in trianglex_big()964 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom); in aapolyx()
102 uint32_t h = c->state.scissor.bottom - t; in ggl_clear()
606 c->state.scissor.bottom = min(c->state.buffers.color.height, b); in ggl_set_scissor()611 c->state.scissor.bottom = c->state.buffers.color.height; in ggl_set_scissor()
62 int32_t bottom; member
333 uint32_t bottom;