Searched refs:component_t (Results 1 – 5 of 5) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | GGLAssembler.h | 245 struct component_t : public reg_t { struct 246 component_t() : reg_t(), h(0), l(0) { in component_t() function 248 component_t(int r, int f=0) 251 component_t(int r, int lo, int hi, int f=0) argument 254 explicit component_t(const integer_t& rhs) in component_t() argument 257 explicit component_t(const pixel_t& rhs, int component) { in component_t() function 358 void modulate( component_t& dest, 359 const component_t& incoming, 362 void decal( component_t& dest, 363 const component_t& incoming, [all …]
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D | blending.cpp | 32 component_t& temp, // incomming fragment / output in build_fog() 64 component_t& temp, // incomming fragment / output in build_blending() 81 temp = component_t(regs.obtain(), CORRUPTIBLE); in build_blending() 223 mul_factor_add(temp, fb, dst_factor, component_t(fragment)); in build_blending() 233 mul_factor_add(temp, fragment, src_factor, component_t(fb)); in build_blending() 436 component_t& temp, in build_blendFOneMinusF() 450 mul_factor_add(temp, diff, factor, component_t(fb)); in build_blendFOneMinusF() 454 component_t& temp, in build_blendOneMinusFF() 468 mul_factor_add(temp, diff, factor, component_t(fragment)); in build_blendOneMinusFF() 473 void GGLAssembler::mul_factor( component_t& d, in mul_factor() [all …]
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D | load_store.cpp | 169 void GGLAssembler::extract(component_t& d, const pixel_t& s, int component) in extract() 176 d = component_t(r); in extract() 180 void GGLAssembler::expand(integer_t& d, const component_t& s, int dbits) in expand() 190 void GGLAssembler::expand(component_t& d, const component_t& s, int dbits) in expand() 194 d = component_t(r); in expand() 248 pixel_t& d, int component, component_t s, const reg_t& dither) in downshift()
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D | GGLAssembler.cpp | 467 component_t temp(-1); in build_component() 482 component_t& temp, in build_incoming_component() 532 component_t fragment; in build_incoming_component() 554 component_t incoming(fragment); in build_incoming_component() 604 temp = component_t(parts.iterated, component); in build_incoming_component() 610 temp = component_t(parts.texel[i], component); in build_incoming_component() 670 void GGLAssembler::build_coverage_application(component_t& fragment, in build_coverage_application() 678 component_t incoming(fragment); in build_coverage_application() 696 void GGLAssembler::build_alpha_test(component_t& fragment, in build_alpha_test()
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D | texturing.cpp | 181 component_t& fragment, in build_iterated_color() 1081 component_t& fragment, in build_texture_environment() 1109 component_t incoming(fragment); in build_texture_environment() 1172 component_t& dest, in modulate() 1173 const component_t& incoming, in modulate() 1262 component_t& dest, in decal() 1263 const component_t& incoming, in decal() 1293 component_t& dest, in blend() 1294 const component_t& incoming, in blend() 1331 component_t& dest, in add() [all …]
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