Searched refs:incoming (Results 1 – 3 of 3) sorted by relevance
/system/core/libpixelflinger/codeflinger/ |
D | texturing.cpp | 1109 component_t incoming(fragment); in build_texture_environment() local 1117 modulate(fragment, incoming, texel, component); in build_texture_environment() 1120 decal(fragment, incoming, texel, component); in build_texture_environment() 1123 blend(fragment, incoming, texel, component, i); in build_texture_environment() 1126 add(fragment, incoming, texel, component); in build_texture_environment() 1173 const component_t& incoming, in modulate() argument 1184 int Ni = incoming.size(); in modulate() 1190 RSB(AL, 0, dest.reg, texel.reg, reg_imm(texel.reg, LSL, incoming.h)); in modulate() 1191 AND(AL, 0, dest.reg, dest.reg, incoming.reg); in modulate() 1192 dest.l = incoming.l; in modulate() [all …]
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D | GGLAssembler.h | 359 const component_t& incoming, 363 const component_t& incoming, 367 const component_t& incoming, 371 const component_t& incoming,
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D | GGLAssembler.cpp | 554 component_t incoming(fragment); in build_incoming_component() local 556 MOV(AL, 0, fragment.reg, reg_imm(incoming.reg, LSR, incoming.l)); in build_incoming_component() 678 component_t incoming(fragment); in build_coverage_application() local 686 SMULWB(AL, fragment.reg, incoming.reg, cf); in build_coverage_application() 688 MOV(AL, 0, fragment.reg, reg_imm(incoming.reg, LSL, 1)); in build_coverage_application()
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