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/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp913 int offsetrt = scratches.obtain(); in filter32() local
919 CONTEXT_LOAD(offsetrt, generated_vars.rt); in filter32()
924 ADD(AL, 0, u, offsetrt, offsetlb); in filter32()
979 LDR(AL, pixel, txPtr.reg, reg_scale_pre(offsetrt)); in filter32()