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Searched refs:isConcurrent (Results 1 – 4 of 4) sorted by relevance

/dalvik/vm/alloc/
DHeap.cpp468 if (!spec->isConcurrent) { in dvmCollectGarbageInternal()
499 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
517 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
582 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
587 dvmHeapSweepUnmarkedObjects(spec->isPartial, spec->isConcurrent, in dvmCollectGarbageInternal()
591 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
615 if (spec->isConcurrent) { in dvmCollectGarbageInternal()
623 if (!spec->isConcurrent) { in dvmCollectGarbageInternal()
642 if (!spec->isConcurrent) { in dvmCollectGarbageInternal()
DHeap.h26 bool isConcurrent; member
DMarkSweep.h60 void dvmHeapSweepUnmarkedObjects(bool isPartial, bool isConcurrent,
DMarkSweep.cpp859 bool isConcurrent; member
866 if (ctx->isConcurrent) { in sweepBitmapCallback()
871 if (ctx->isConcurrent) { in sweepBitmapCallback()
913 void dvmHeapSweepUnmarkedObjects(bool isPartial, bool isConcurrent, in dvmHeapSweepUnmarkedObjects() argument
931 ctx.isConcurrent = isConcurrent; in dvmHeapSweepUnmarkedObjects()