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Searched refs:PathPolygon (Results 1 – 3 of 3) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/wince/
DPlatformPathWinCE.cpp204 static void addArcPoint(PathPolygon& poly, const PathPoint& center, const PathPoint& radius, double… in addArcPoint()
213 static void addArcPoints(PathPolygon& poly, const PlatformPathElement::ArcTo& data) in addArcPoints()
235 static void drawPolygons(HDC dc, const Vector<PathPolygon>& polygons, bool fill, const AffineTransf… in drawPolygons()
237 for (Vector<PathPolygon>::const_iterator i = polygons.begin(); i != polygons.end(); ++i) { in drawPolygons()
313 void PathPolygon::move(const FloatSize& offset) in move()
319 void PathPolygon::transform(const AffineTransform& t) in transform()
325 bool PathPolygon::contains(const FloatPoint& point) const in contains()
486 m_subpaths.append(PathPolygon()); in ensureSubpath()
591 for (Vector<PathPolygon>::iterator it = m_subpaths.begin(); it != m_subpaths.end(); ++it) in translate()
601 for (Vector<PathPolygon>::iterator it = m_subpaths.begin(); it != m_subpaths.end(); ++it) in transform()
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DPlatformPathWinCE.h57 struct PathPolygon: public Vector<PathPoint> { struct
175 Vector<PathPolygon> m_subpaths;
/external/webkit/Source/WebCore/
DChangeLog-2010-05-2450915 (WebCore::PathPolygon::transform):