Searched refs:levelSurface (Results 1 – 1 of 1) sorted by relevance
1538 IDirect3DSurface9 *levelSurface = NULL; in updateTexture() local1539 HRESULT result = mTexture->GetSurfaceLevel(level, &levelSurface); in updateTexture()1545 … result = device->UpdateSurface(mImageArray[level].surface, NULL, levelSurface, NULL); in updateTexture()1548 levelSurface->Release(); in updateTexture()1980 IDirect3DSurface9 *levelSurface = getCubeMapSurface(face, level); in updateTexture() local1981 ASSERT(levelSurface != NULL); in updateTexture()1983 if (levelSurface != NULL) in updateTexture()1985 HRESULT result = device->UpdateSurface(img->surface, NULL, levelSurface, NULL); in updateTexture()1988 levelSurface->Release(); in updateTexture()