Lines Matching refs:arg3
19 …ThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
26 …ThisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3;
37 …hisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
39 arg0, arg1, arg2, arg3.x, arg3.y);
60 …hisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
62 arg0, arg1, arg2, arg3.x, arg3.y);
85 …hisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
86 arg3.x *= 2;
87 arg3.y *= 2;
88 [ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];
114 …hisInt: (int) arg0 andThatFloat: (float) arg1 andADouble: (double) arg2 andAPoint: (MyPoint) arg3 {
115 arg3.x *= 2;
116 arg3.y *= 2;
117 [ super printThisInt: arg0*2 andThatFloat: arg1*2 andADouble: arg2*2 andAPoint: arg3 ];