Lines Matching refs:depth
128 int depth, in recurse() argument
134 fSizes[depth].fX, fSizes[depth].fY); in recurse()
142 0 == depth ? SkRegion::kReplace_Op : in recurse()
146 if (kNestingDepth == depth) { in recurse()
153 this->recurse(canvas, depth+1, childOffset); in recurse()
155 childOffset += fSizes[depth+1]; in recurse()
156 this->recurse(canvas, depth+1, childOffset); in recurse()
158 childOffset.fX = offset.fX + fSizes[depth+1].fX; in recurse()
160 this->recurse(canvas, depth+1, childOffset); in recurse()
163 childOffset.fY = offset.fY + fSizes[depth+1].fY; in recurse()
164 this->recurse(canvas, depth+1, childOffset); in recurse()