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Lines Matching refs:mTexture

1185     mTexture = NULL;  in Texture2D()
1192 if (mTexture) in ~Texture2D()
1194 mTexture->Release(); in ~Texture2D()
1195 mTexture = NULL; in ~Texture2D()
1247 if (mTexture != NULL) in redefineTexture()
1249 mTexture->Release(); in redefineTexture()
1250 mTexture = NULL; in redefineTexture()
1284 HRESULT result = mTexture->GetSurfaceLevel(level, &destLevel); in commitRect()
1349 pushTexture(mTexture, true); in copyImage()
1365 HRESULT hr = mTexture->GetSurfaceLevel(level, &dest); in copyImage()
1403 pushTexture(mTexture, true); in copySubImage()
1419 HRESULT hr = mTexture->GetSurfaceLevel(level, &dest); in copySubImage()
1523 if (mTexture) mTexture->Release(); in createTexture()
1524 mTexture = texture; in createTexture()
1539 HRESULT result = mTexture->GetSurfaceLevel(level, &levelSurface); in updateTexture()
1574 if (mTexture != NULL) in convertToRenderTarget()
1580 result = mTexture->GetSurfaceLevel(i, &source); in convertToRenderTarget()
1624 if (mTexture != NULL) in convertToRenderTarget()
1626 mTexture->Release(); in convertToRenderTarget()
1629 mTexture = texture; in convertToRenderTarget()
1630 return mTexture; in convertToRenderTarget()
1671 if (mTexture == NULL) in generateMipmaps()
1682 mTexture->GetSurfaceLevel(i-1, &upper); in generateMipmaps()
1683 mTexture->GetSurfaceLevel(i, &lower); in generateMipmaps()
1737 if (mTexture == NULL) in getRenderTarget()
1743 mTexture->GetSurfaceLevel(0, &renderTarget); in getRenderTarget()
1750 mTexture = NULL; in TextureCubeMap()
1760 if (mTexture) in ~TextureCubeMap()
1762 mTexture->Release(); in ~TextureCubeMap()
1763 mTexture = NULL; in ~TextureCubeMap()
1961 if (mTexture) mTexture->Release(); in createTexture()
1963 mTexture = texture; in createTexture()
1964 return mTexture; in createTexture()
2015 if (mTexture != NULL) in convertToRenderTarget()
2023 … result = mTexture->GetCubeMapSurface(static_cast<D3DCUBEMAP_FACES>(f), i, &source); in convertToRenderTarget()
2065 if (mTexture != NULL) in convertToRenderTarget()
2067 mTexture->Release(); in convertToRenderTarget()
2070 mTexture = texture; in convertToRenderTarget()
2071 return mTexture; in convertToRenderTarget()
2141 if (mTexture != NULL) in redefineTexture()
2143 mTexture->Release(); in redefineTexture()
2144 mTexture = NULL; in redefineTexture()
2181 pushTexture(mTexture, true); in copyImage()
2228 if (mTexture == NULL) in getCubeMapSurface()
2236 …HRESULT hr = mTexture->GetCubeMapSurface(static_cast<D3DCUBEMAP_FACES>(faceIndex), level, &surface… in getCubeMapSurface()
2270 pushTexture(mTexture, true); in copySubImage()
2341 if (mTexture == NULL) in generateMipmaps()
2411 if (mTexture == NULL) in getRenderTarget()
2417 mTexture->GetCubeMapSurface(static_cast<D3DCUBEMAP_FACES>(faceIndex(target)), 0, &renderTarget); in getRenderTarget()
2423 : Colorbuffer(texture), mTexture(texture), mTarget(target) in TextureColorbufferProxy()
2430 mTexture->addRef(); in addRef()
2435 mTexture->release(); in release()
2442 mRenderTarget = mTexture->getRenderTarget(mTarget); in getRenderTarget()
2449 return mTexture->getWidth(); in getWidth()
2454 return mTexture->getHeight(); in getHeight()
2459 return mTexture->getFormat(); in getFormat()
2464 return mTexture->isFloatingPoint(); in isFloatingPoint()