Lines Matching refs:pname
140 void getBooleanv(GC3Denum pname, GC3Dboolean* value);
141 void getBufferParameteriv(GC3Denum target, GC3Denum pname, GC3Dint* value);
144 void getFloatv(GC3Denum pname, GC3Dfloat* value);
145 …void getFramebufferAttachmentParameteriv(GC3Denum target, GC3Denum attachment, GC3Denum pname, GC3…
146 void getIntegerv(GC3Denum pname, GC3Dint* value);
147 void getProgramiv(Platform3DObject program, GC3Denum pname, GC3Dint* value);
149 void getRenderbufferParameteriv(GC3Denum target, GC3Denum pname, GC3Dint* value);
150 void getShaderiv(Platform3DObject, GC3Denum pname, GC3Dint* value);
155 void getTexParameterfv(GC3Denum target, GC3Denum pname, GC3Dfloat* value);
156 void getTexParameteriv(GC3Denum target, GC3Denum pname, GC3Dint* value);
160 void getVertexAttribfv(GC3Duint index, GC3Denum pname, GC3Dfloat* value);
161 void getVertexAttribiv(GC3Duint index, GC3Denum pname, GC3Dint* value);
162 GC3Dsizeiptr getVertexAttribOffset(GC3Duint index, GC3Denum pname);
174 void pixelStorei(GC3Denum pname, GC3Dint param);
192 void texParameterf(GC3Denum target, GC3Denum pname, GC3Dfloat param);
193 void texParameteri(GC3Denum target, GC3Denum pname, GC3Dint param);