// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_BUTTON_H_ #define CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_BUTTON_H_ #pragma once #include #include "base/task.h" #include "base/timer.h" #include "chrome/browser/chromeos/cros/network_library.h" #include "chrome/browser/chromeos/customization_document.h" #include "chrome/browser/chromeos/login/message_bubble.h" #include "chrome/browser/chromeos/status/network_menu.h" #include "chrome/browser/chromeos/status/status_area_button.h" #include "ui/base/animation/throb_animation.h" namespace gfx { class Canvas; } namespace chromeos { class StatusAreaHost; // The network menu button in the status area. // This class will handle getting the wifi networks and populating the menu. // It will also handle the status icon changing and connecting to another // wifi/cellular network. // // The network menu looks like this: // // Ethernet // Wifi Network A // Wifi Network B // Wifi Network C // Cellular Network A // Cellular Network B // Cellular Network C // Other... // -------------------------------- // Disable Wifi // Disable Celluar // -------------------------------- // // Network settings... // // will show the strength of the wifi/cellular networks. // The label will be BOLD if the network is currently connected. class NetworkMenuButton : public StatusAreaButton, public NetworkMenu, public NetworkLibrary::NetworkDeviceObserver, public NetworkLibrary::NetworkManagerObserver, public NetworkLibrary::NetworkObserver, public NetworkLibrary::CellularDataPlanObserver, public MessageBubbleDelegate { public: explicit NetworkMenuButton(StatusAreaHost* host); virtual ~NetworkMenuButton(); // ui::AnimationDelegate implementation. virtual void AnimationProgressed(const ui::Animation* animation); // NetworkLibrary::NetworkDeviceObserver implementation. virtual void OnNetworkDeviceChanged(NetworkLibrary* cros, const NetworkDevice* device); // NetworkLibrary::NetworkManagerObserver implementation. virtual void OnNetworkManagerChanged(NetworkLibrary* cros); // NetworkLibrary::NetworkObserver implementation. virtual void OnNetworkChanged(NetworkLibrary* cros, const Network* network); // NetworkLibrary::CellularDataPlanObserver implementation. virtual void OnCellularDataPlanChanged(NetworkLibrary* cros); // NetworkMenu implementation: virtual bool IsBrowserMode() const; protected: // NetworkMenu implementation: virtual gfx::NativeWindow GetNativeWindow() const; virtual void OpenButtonOptions(); virtual bool ShouldOpenButtonOptions() const; // views::View virtual void OnLocaleChanged() OVERRIDE; // MessageBubbleDelegate implementation: virtual void BubbleClosing(Bubble* bubble, bool closed_by_escape) { mobile_data_bubble_ = NULL; } virtual bool CloseOnEscape() { return true; } virtual bool FadeInOnShow() { return false; } virtual void OnHelpLinkActivated(); private: // Returns carrier deal if it's specified and should be shown, // otherwise returns NULL. const ServicesCustomizationDocument::CarrierDeal* GetCarrierDeal( NetworkLibrary* cros); // Sets the icon and the badges (badges are at the bottom of the icon). void SetIconAndBadges(const SkBitmap* icon, const SkBitmap* right_badge, const SkBitmap* left_badge); // Sets the icon only. Keep the previous badge. void SetIconOnly(const SkBitmap* icon); // Sets the badges only. Keep the previous icon. void SetBadgesOnly(const SkBitmap* right_badge, const SkBitmap* left_badge); // Set the network icon based on the status of the |network| void SetNetworkIcon(NetworkLibrary* cros, const Network* network); // Called when the list of devices has possibly changed. This will remove // old network device observers and add a network observers // for the new devices. void RefreshNetworkDeviceObserver(NetworkLibrary* cros); // Called when the active network has possibly changed. This will remove // old network observer and add a network observer for the active network. void RefreshNetworkObserver(NetworkLibrary* cros); // Shows 3G promo notification if needed. void ShowOptionalMobileDataPromoNotification(NetworkLibrary* cros); // Path of the Cellular device that we monitor property updates from. std::string cellular_device_path_; // The icon showing the network strength. const SkBitmap* icon_; // A badge icon displayed on top of icon, in bottom-right corner. const SkBitmap* right_badge_; // A badge icon displayed on top of icon, in bottom-left corner. const SkBitmap* left_badge_; // Notification bubble for 3G promo. MessageBubble* mobile_data_bubble_; // True if check for promo needs to be done, // otherwise just ignore it for current session. bool check_for_promo_; // Cellular device SIM was locked when we last checked bool was_sim_locked_; // The throb animation that does the wifi connecting animation. ui::ThrobAnimation animation_connecting_; // The duration of the icon throbbing in milliseconds. static const int kThrobDuration; // If any network is currently active, this is the service path of the one // whose status is displayed in the network menu button. std::string active_network_; // Current carrier deal URL. std::string deal_url_; // Factory for delaying showing promo notification. ScopedRunnableMethodFactory method_factory_; DISALLOW_COPY_AND_ASSIGN(NetworkMenuButton); }; } // namespace chromeos #endif // CHROME_BROWSER_CHROMEOS_STATUS_NETWORK_MENU_BUTTON_H_