/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebPageSerializerImpl_h #define WebPageSerializerImpl_h #include #include #include #include #include #include #include "WebEntities.h" #include "WebPageSerializer.h" #include "WebPageSerializerClient.h" #include "WebString.h" #include "WebURL.h" namespace WebCore { class Document; class Element; class Node; class TextEncoding; } namespace WebKit { class WebFrameImpl; // Get html data by serializing all frames of current page with lists // which contain all resource links that have local copy. // contain all saved auxiliary files included all sub frames and resources. // This function will find out all frames and serialize them to HTML data. // We have a data buffer to temporary saving generated html data. We will // sequentially call WebViewDelegate::SendSerializedHtmlData once the data // buffer is full. See comments of WebViewDelegate::SendSerializedHtmlData // for getting more information. class WebPageSerializerImpl { public: // Do serialization action. Return false means no available frame has been // serialized, otherwise return true. bool serialize(); // The parameter specifies which frame need to be serialized. // The parameter recursive_serialization specifies whether we need to // serialize all sub frames of the specified frame or not. // The parameter delegate specifies the pointer of interface // DomSerializerDelegate provide sink interface which can receive the // individual chunks of data to be saved. // The parameter links contain original URLs of all saved links. // The parameter local_paths contain corresponding local file paths of all // saved links, which matched with vector:links one by one. // The parameter local_directory_name is relative path of directory which // contain all saved auxiliary files included all sub frames and resources. WebPageSerializerImpl(WebFrame* frame, bool recursive, WebPageSerializerClient* client, const WebVector& links, const WebVector& localPaths, const WebString& localDirectoryName); private: // Specified frame which need to be serialized; WebFrameImpl* m_specifiedWebFrameImpl; // Pointer of WebPageSerializerClient WebPageSerializerClient* m_client; // This hash map is used to map resource URL of original link to its local // file path. typedef HashMap LinkLocalPathMap; // local_links_ include all pair of local resource path and corresponding // original link. LinkLocalPathMap m_localLinks; // Data buffer for saving result of serialized DOM data. StringBuilder m_dataBuffer; // Passing true to recursive_serialization_ indicates we will serialize not // only the specified frame but also all sub-frames in the specific frame. // Otherwise we only serialize the specified frame excluded all sub-frames. bool m_recursiveSerialization; // Flag indicates whether we have collected all frames which need to be // serialized or not; bool m_framesCollected; // Local directory name of all local resource files. WTF::String m_localDirectoryName; // Vector for saving all frames which need to be serialized. Vector m_frames; // Web entities conversion maps. WebEntities m_htmlEntities; WebEntities m_xmlEntities; struct SerializeDomParam { const WebCore::KURL& url; const WebCore::TextEncoding& textEncoding; WebCore::Document* document; const WTF::String& directoryName; bool isHTMLDocument; // document.isHTMLDocument() bool haveSeenDocType; bool haveAddedCharsetDeclaration; // This meta element need to be skipped when serializing DOM. const WebCore::Element* skipMetaElement; // Flag indicates we are in script or style tag. bool isInScriptOrStyleTag; bool haveAddedXMLProcessingDirective; // Flag indicates whether we have added additional contents before end tag. // This flag will be re-assigned in each call of function // PostActionAfterSerializeOpenTag and it could be changed in function // PreActionBeforeSerializeEndTag if the function adds new contents into // serialization stream. bool haveAddedContentsBeforeEnd; SerializeDomParam(const WebCore::KURL&, const WebCore::TextEncoding&, WebCore::Document*, const WTF::String& directoryName); }; // Collect all target frames which need to be serialized. void collectTargetFrames(); // Before we begin serializing open tag of a element, we give the target // element a chance to do some work prior to add some additional data. WTF::String preActionBeforeSerializeOpenTag(const WebCore::Element* element, SerializeDomParam* param, bool* needSkip); // After we finish serializing open tag of a element, we give the target // element a chance to do some post work to add some additional data. WTF::String postActionAfterSerializeOpenTag(const WebCore::Element* element, SerializeDomParam* param); // Before we begin serializing end tag of a element, we give the target // element a chance to do some work prior to add some additional data. WTF::String preActionBeforeSerializeEndTag(const WebCore::Element* element, SerializeDomParam* param, bool* needSkip); // After we finish serializing end tag of a element, we give the target // element a chance to do some post work to add some additional data. WTF::String postActionAfterSerializeEndTag(const WebCore::Element* element, SerializeDomParam* param); // Save generated html content to data buffer. void saveHTMLContentToBuffer(const WTF::String& content, SerializeDomParam* param); enum FlushOption { ForceFlush, DoNotForceFlush, }; // Flushes the content buffer by encoding and sending the content to the // WebPageSerializerClient. Content is not flushed if the buffer is not full // unless force is 1. void encodeAndFlushBuffer(WebPageSerializerClient::PageSerializationStatus status, SerializeDomParam* param, FlushOption); // Serialize open tag of an specified element. void openTagToString(WebCore::Element*, SerializeDomParam* param); // Serialize end tag of an specified element. void endTagToString(WebCore::Element*, SerializeDomParam* param); // Build content for a specified node void buildContentForNode(WebCore::Node*, SerializeDomParam* param); }; } // namespace WebKit #endif