Searched defs:AddState (Results 1 – 6 of 6) sorted by relevance
66 struct AddState { struct in re2::NFA67 int id; // Inst to process68 int j;69 const char* cap_j; // if j>=0, set capture[j] = cap_j before processing ip71 AddState() in AddState() function73 explicit AddState(int id) in AddState() argument75 AddState(int id, const char* cap_j, int j) in AddState() argument
61 StateId AddState() { in AddState() function66 StateId AddState(State *state) { in AddState() function226 StateId AddState() { in AddState() function588 virtual StateId AddState() { in AddState() function
67 StateId AddState() { in AddState() function72 StateId AddState(State *state) { in AddState() function224 StateId AddState() { in AddState() function
185 StateId AddState(StateId curr_num_states) { in AddState() function525 StateId AddState() { in AddState() function
278 virtual StateId AddState() { in AddState() function
253 void SlidingStateWindow::AddState(StateTag state) { in AddState() function in v8::internal::SlidingStateWindow