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1 
2 /*
3  * Copyright 2010 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 
11 #ifndef GrDrawTarget_DEFINED
12 #define GrDrawTarget_DEFINED
13 
14 #include "GrClipData.h"
15 #include "GrDrawState.h"
16 #include "GrIndexBuffer.h"
17 #include "SkMatrix.h"
18 #include "GrRefCnt.h"
19 
20 #include "SkClipStack.h"
21 #include "SkPath.h"
22 #include "SkTLazy.h"
23 #include "SkTArray.h"
24 #include "SkXfermode.h"
25 
26 class GrClipData;
27 class GrPath;
28 class GrVertexBuffer;
29 class SkStrokeRec;
30 
31 class GrDrawTarget : public GrRefCnt {
32 protected:
33     /** This helper class allows GrDrawTarget subclasses to set the caps values without having to be
34         made a friend of GrDrawTarget::Caps. */
35     class CapsInternals {
36     public:
37         bool f8BitPaletteSupport        : 1;
38         bool fNPOTTextureTileSupport    : 1;
39         bool fTwoSidedStencilSupport    : 1;
40         bool fStencilWrapOpsSupport     : 1;
41         bool fHWAALineSupport           : 1;
42         bool fShaderDerivativeSupport   : 1;
43         bool fGeometryShaderSupport     : 1;
44         bool fFSAASupport               : 1;
45         bool fDualSourceBlendingSupport : 1;
46         bool fBufferLockSupport         : 1;
47         bool fPathStencilingSupport     : 1;
48         int fMaxRenderTargetSize;
49         int fMaxTextureSize;
50     };
51 
52     class DrawInfo;
53 
54 public:
SK_DECLARE_INST_COUNT(GrDrawTarget)55     SK_DECLARE_INST_COUNT(GrDrawTarget)
56 
57     /**
58      * Represents the draw target capabilities.
59      */
60     class Caps {
61     public:
62         Caps() { memset(this, 0, sizeof(Caps)); }
63         Caps(const Caps& c) { *this = c; }
64         Caps& operator= (const Caps& c) {
65             memcpy(this, &c, sizeof(Caps));
66             return *this;
67         }
68         void print() const;
69 
70         bool eightBitPaletteSupport() const { return fInternals.f8BitPaletteSupport; }
71         bool npotTextureTileSupport() const { return fInternals.fNPOTTextureTileSupport; }
72         bool twoSidedStencilSupport() const { return fInternals.fTwoSidedStencilSupport; }
73         bool stencilWrapOpsSupport() const { return  fInternals.fStencilWrapOpsSupport; }
74         bool hwAALineSupport() const { return fInternals.fHWAALineSupport; }
75         bool shaderDerivativeSupport() const { return fInternals.fShaderDerivativeSupport; }
76         bool geometryShaderSupport() const { return fInternals.fGeometryShaderSupport; }
77         bool fsaaSupport() const { return fInternals.fFSAASupport; }
78         bool dualSourceBlendingSupport() const { return fInternals.fDualSourceBlendingSupport; }
79         bool bufferLockSupport() const { return fInternals.fBufferLockSupport; }
80         bool pathStencilingSupport() const { return fInternals.fPathStencilingSupport; }
81 
82         int maxRenderTargetSize() const { return fInternals.fMaxRenderTargetSize; }
83         int maxTextureSize() const { return fInternals.fMaxTextureSize; }
84     private:
85         CapsInternals fInternals;
86         friend class GrDrawTarget; // to set values of fInternals
87     };
88 
89     ///////////////////////////////////////////////////////////////////////////
90 
91     GrDrawTarget();
92     virtual ~GrDrawTarget();
93 
94     /**
95      * Gets the capabilities of the draw target.
96      */
getCaps()97     const Caps& getCaps() const { return fCaps; }
98 
99     /**
100      * Sets the current clip to the region specified by clip. All draws will be
101      * clipped against this clip if kClip_StateBit is enabled.
102      *
103      * Setting the clip may (or may not) zero out the client's stencil bits.
104      *
105      * @param description of the clipping region
106      */
107     void setClip(const GrClipData* clip);
108 
109     /**
110      * Gets the current clip.
111      *
112      * @return the clip.
113      */
114     const GrClipData* getClip() const;
115 
116     /**
117      * Sets the draw state object for the draw target. Note that this does not
118      * make a copy. The GrDrawTarget will take a reference to passed object.
119      * Passing NULL will cause the GrDrawTarget to use its own internal draw
120      * state object rather than an externally provided one.
121      */
122     void setDrawState(GrDrawState*  drawState);
123 
124     /**
125      * Read-only access to the GrDrawTarget's current draw state.
126      */
getDrawState()127     const GrDrawState& getDrawState() const { return *fDrawState; }
128 
129     /**
130      * Read-write access to the GrDrawTarget's current draw state. Note that
131      * this doesn't ref.
132      */
drawState()133     GrDrawState* drawState() { return fDrawState; }
134 
135     /**
136      * Color alpha and coverage are two inputs to the drawing pipeline. For some
137      * blend modes it is safe to fold the coverage into constant or per-vertex
138      * color alpha value. For other blend modes they must be handled separately.
139      * Depending on features available in the underlying 3D API this may or may
140      * not be possible.
141      *
142      * This function considers the current draw state and the draw target's
143      * capabilities to determine whether coverage can be handled correctly. The
144      * following assumptions are made:
145      *    1. The caller intends to somehow specify coverage. This can be
146      *       specified either by enabling a coverage stage on the GrDrawState or
147      *       via the vertex layout.
148      *    2. Other than enabling coverage stages, the current configuration of
149      *       the target's GrDrawState is as it will be at draw time.
150      *    3. If a vertex source has not yet been specified then all stages with
151      *       non-NULL textures will be referenced by the vertex layout.
152      */
153     bool canApplyCoverage() const;
154 
155     /**
156      * Determines whether incorporating partial pixel coverage into the constant
157      * color specified by setColor or per-vertex colors will give the right
158      * blending result. If a vertex source has not yet been specified then
159      * the function assumes that all stages with non-NULL textures will be
160      * referenced by the vertex layout.
161      */
162     bool canTweakAlphaForCoverage() const;
163 
164     /**
165      * Given the current draw state and hw support, will HW AA lines be used
166      * (if line primitive type is drawn)? If a vertex source has not yet been
167      * specified then  the function assumes that all stages with non-NULL
168      * textures will be referenced by the vertex layout.
169      */
170     bool willUseHWAALines() const;
171 
172     /**
173      * There are three types of "sources" of geometry (vertices and indices) for
174      * draw calls made on the target. When performing an indexed draw, the
175      * indices and vertices can use different source types. Once a source is
176      * specified it can be used for multiple draws. However, the time at which
177      * the geometry data is no longer editable depends on the source type.
178      *
179      * Sometimes it is necessary to perform a draw while upstack code has
180      * already specified geometry that it isn't finished with. So there are push
181      * and pop methods. This allows the client to push the sources, draw
182      * something using alternate sources, and then pop to restore the original
183      * sources.
184      *
185      * Aside from pushes and pops, a source remains valid until another source
186      * is set or resetVertexSource / resetIndexSource is called. Drawing from
187      * a reset source is an error.
188      *
189      * The three types of sources are:
190      *
191      * 1. A cpu array (set*SourceToArray). This is useful when the caller
192      *    already provided vertex data in a format compatible with a
193      *    GrVertexLayout. The data in the array is consumed at the time that
194      *    set*SourceToArray is called and subsequent edits to the array will not
195      *    be reflected in draws.
196      *
197      * 2. Reserve. This is most useful when the caller has data it must
198      *    transform before drawing and is not long-lived. The caller requests
199      *    that the draw target make room for some amount of vertex and/or index
200      *    data. The target provides ptrs to hold the vertex and/or index data.
201      *
202      *    The data is writable up until the next drawIndexed, drawNonIndexed,
203      *    drawIndexedInstances, or pushGeometrySource. At this point the data is
204      *    frozen and the ptrs are no longer valid.
205      *
206      *    Where the space is allocated and how it is uploaded to the GPU is
207      *    subclass-dependent.
208      *
209      * 3. Vertex and Index Buffers. This is most useful for geometry that will
210      *    is long-lived. When the data in the buffer is consumed depends on the
211      *    GrDrawTarget subclass. For deferred subclasses the caller has to
212      *    guarantee that the data is still available in the buffers at playback.
213      *    (TODO: Make this more automatic as we have done for read/write pixels)
214      */
215 
216     /**
217      * Reserves space for vertices and/or indices. Zero can be specifed as
218      * either the vertex or index count if the caller desires to only reserve
219      * space for only indices or only vertices. If zero is specifed for
220      * vertexCount then the vertex source will be unmodified and likewise for
221      * indexCount.
222      *
223      * If the function returns true then the reserve suceeded and the vertices
224      * and indices pointers will point to the space created.
225      *
226      * If the target cannot make space for the request then this function will
227      * return false. If vertexCount was non-zero then upon failure the vertex
228      * source is reset and likewise for indexCount.
229      *
230      * The pointers to the space allocated for vertices and indices remain valid
231      * until a drawIndexed, drawNonIndexed, drawIndexedInstances, or push/
232      * popGeomtrySource is called. At that point logically a snapshot of the
233      * data is made and the pointers are invalid.
234      *
235      * @param vertexLayout the format of vertices (ignored if vertexCount == 0).
236      * @param vertexCount  the number of vertices to reserve space for. Can be
237      *                     0.
238      * @param indexCount   the number of indices to reserve space for. Can be 0.
239      * @param vertices     will point to reserved vertex space if vertexCount is
240      *                     non-zero. Illegal to pass NULL if vertexCount > 0.
241      * @param indices      will point to reserved index space if indexCount is
242      *                     non-zero. Illegal to pass NULL if indexCount > 0.
243      */
244      bool reserveVertexAndIndexSpace(GrVertexLayout vertexLayout,
245                                      int vertexCount,
246                                      int indexCount,
247                                      void** vertices,
248                                      void** indices);
249 
250     /**
251      * Provides hints to caller about the number of vertices and indices
252      * that can be allocated cheaply. This can be useful if caller is reserving
253      * space but doesn't know exactly how much geometry is needed.
254      *
255      * Also may hint whether the draw target should be flushed first. This is
256      * useful for deferred targets.
257      *
258      * @param vertexSize   size of vertices caller would like to reserve
259      * @param vertexCount  in: hint about how many vertices the caller would
260      *                     like to allocate.
261      *                     out: a hint about the number of vertices that can be
262      *                     allocated cheaply. Negative means no hint.
263      *                     Ignored if NULL.
264      * @param indexCount   in: hint about how many indices the caller would
265      *                     like to allocate.
266      *                     out: a hint about the number of indices that can be
267      *                     allocated cheaply. Negative means no hint.
268      *                     Ignored if NULL.
269      *
270      * @return  true if target should be flushed based on the input values.
271      */
272     virtual bool geometryHints(size_t vertexSize,
273                                int* vertexCount,
274                                int* indexCount) const;
275 
276     /**
277      * Sets source of vertex data for the next draw. Array must contain
278      * the vertex data when this is called.
279      *
280      * @param array         cpu array containing vertex data.
281      * @param size          size of the vertex data.
282      * @param vertexCount   the number of vertices in the array.
283      */
284     void setVertexSourceToArray(GrVertexLayout vertexLayout,
285                                 const void* vertexArray,
286                                 int vertexCount);
287 
288     /**
289      * Sets source of index data for the next indexed draw. Array must contain
290      * the indices when this is called.
291      *
292      * @param array         cpu array containing index data.
293      * @param indexCount    the number of indices in the array.
294      */
295     void setIndexSourceToArray(const void* indexArray, int indexCount);
296 
297     /**
298      * Sets source of vertex data for the next draw. Data does not have to be
299      * in the buffer until drawIndexed, drawNonIndexed, or drawIndexedInstances.
300      *
301      * @param buffer        vertex buffer containing vertex data. Must be
302      *                      unlocked before draw call.
303      * @param vertexLayout  layout of the vertex data in the buffer.
304      */
305     void setVertexSourceToBuffer(GrVertexLayout vertexLayout,
306                                  const GrVertexBuffer* buffer);
307 
308     /**
309      * Sets source of index data for the next indexed draw. Data does not have
310      * to be in the buffer until drawIndexed.
311      *
312      * @param buffer index buffer containing indices. Must be unlocked
313      *               before indexed draw call.
314      */
315     void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
316 
317     /**
318      * Resets vertex source. Drawing from reset vertices is illegal. Set vertex
319      * source to reserved, array, or buffer before next draw. May be able to free
320      * up temporary storage allocated by setVertexSourceToArray or
321      * reserveVertexSpace.
322      */
323     void resetVertexSource();
324 
325     /**
326      * Resets index source. Indexed Drawing from reset indices is illegal. Set
327      * index source to reserved, array, or buffer before next indexed draw. May
328      * be able to free up temporary storage allocated by setIndexSourceToArray
329      * or reserveIndexSpace.
330      */
331     void resetIndexSource();
332 
333     /**
334      * Query to find out if the vertex or index source is reserved.
335      */
hasReservedVerticesOrIndices()336     bool hasReservedVerticesOrIndices() const {
337         return kReserved_GeometrySrcType == this->getGeomSrc().fVertexSrc ||
338         kReserved_GeometrySrcType == this->getGeomSrc().fIndexSrc;
339     }
340 
341     /**
342      * Pushes and resets the vertex/index sources. Any reserved vertex / index
343      * data is finalized (i.e. cannot be updated after the matching pop but can
344      * be drawn from). Must be balanced by a pop.
345      */
346     void pushGeometrySource();
347 
348     /**
349      * Pops the vertex / index sources from the matching push.
350      */
351     void popGeometrySource();
352 
353     /**
354      * Draws indexed geometry using the current state and current vertex / index
355      * sources.
356      *
357      * @param type         The type of primitives to draw.
358      * @param startVertex  the vertex in the vertex array/buffer corresponding
359      *                     to index 0
360      * @param startIndex   first index to read from index src.
361      * @param vertexCount  one greater than the max index.
362      * @param indexCount   the number of index elements to read. The index count
363      *                     is effectively trimmed to the last completely
364      *                     specified primitive.
365      * @param devBounds    optional bounds hint. This is a promise from the caller,
366      *                     not a request for clipping.
367      */
368     void drawIndexed(GrPrimitiveType type,
369                      int startVertex,
370                      int startIndex,
371                      int vertexCount,
372                      int indexCount,
373                      const SkRect* devBounds = NULL);
374 
375     /**
376      * Draws non-indexed geometry using the current state and current vertex
377      * sources.
378      *
379      * @param type         The type of primitives to draw.
380      * @param startVertex  the vertex in the vertex array/buffer corresponding
381      *                     to index 0
382      * @param vertexCount  one greater than the max index.
383      * @param devBounds    optional bounds hint. This is a promise from the caller,
384      *                     not a request for clipping.
385      */
386     void drawNonIndexed(GrPrimitiveType type,
387                         int startVertex,
388                         int vertexCount,
389                         const SkRect* devBounds = NULL);
390 
391     /**
392      * Draws path into the stencil buffer. The fill must be either even/odd or
393      * winding (not inverse or hairline). It will respect the HW antialias flag
394      * on the draw state (if possible in the 3D API).
395      */
396     void stencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill);
397 
398     /**
399      * Helper function for drawing rects. This does not use the current index
400      * and vertex sources. After returning, the vertex and index sources may
401      * have changed. They should be reestablished before the next drawIndexed
402      * or drawNonIndexed. This cannot be called between reserving and releasing
403      * geometry.
404      *
405      * A subclass may override this to perform more optimal rect rendering. Its
406      * draws should be funneled through one of the public GrDrawTarget draw methods
407      * (e.g. drawNonIndexed, drawIndexedInstances, ...). The base class draws a two
408      * triangle fan using drawNonIndexed from reserved vertex space.
409      *
410      * @param rect      the rect to draw
411      * @param matrix    optional matrix applied to rect (before viewMatrix)
412      * @param srcRects  specifies rects for stages enabled by stageEnableMask.
413      *                  if stageEnableMask bit i is 1, srcRects is not NULL,
414      *                  and srcRects[i] is not NULL, then srcRects[i] will be
415      *                  used as coordinates for stage i. Otherwise, if stage i
416      *                  is enabled then rect is used as the coordinates.
417      * @param srcMatrices   optional matrices applied to srcRects. If
418      *                      srcRect[i] is non-NULL and srcMatrices[i] is
419      *                      non-NULL then srcRect[i] will be transformed by
420      *                      srcMatrix[i]. srcMatrices can be NULL when no
421      *                      srcMatrices are desired.
422      */
423     virtual void drawRect(const GrRect& rect,
424                           const SkMatrix* matrix,
425                           const GrRect* srcRects[],
426                           const SkMatrix* srcMatrices[]);
427     /**
428      * Helper for drawRect when the caller doesn't need separate src rects or
429      * matrices.
430      */
431     void drawSimpleRect(const GrRect& rect, const SkMatrix* matrix = NULL) {
432         drawRect(rect, matrix, NULL, NULL);
433     }
434     void drawSimpleRect(const GrIRect& irect, const SkMatrix* matrix = NULL) {
435         SkRect rect = SkRect::MakeFromIRect(irect);
436         this->drawRect(rect, matrix, NULL, NULL);
437     }
438 
439     /**
440      * This call is used to draw multiple instances of some geometry with a
441      * given number of vertices (V) and indices (I) per-instance. The indices in
442      * the index source must have the form i[k+I] == i[k] + V. Also, all indices
443      * i[kI] ... i[(k+1)I-1] must be elements of the range kV ... (k+1)V-1. As a
444      * concrete example, the following index buffer for drawing a series of
445      * quads each as two triangles each satisfies these conditions with V=4 and
446      * I=6:
447      *      (0,1,2,0,2,3, 4,5,6,4,6,7, 8,9,10,8,10,11, ...)
448      *
449      * The call assumes that the pattern of indices fills the entire index
450      * source. The size of the index buffer limits the number of instances that
451      * can be drawn by the GPU in a single draw. However, the caller may specify
452      * any (positive) number for instanceCount and if necessary multiple GPU
453      * draws will be issued. Moreover, when drawIndexedInstances is called
454      * multiple times it may be possible for GrDrawTarget to group them into a
455      * single GPU draw.
456      *
457      * @param type          the type of primitives to draw
458      * @param instanceCount the number of instances to draw. Each instance
459      *                      consists of verticesPerInstance vertices indexed by
460      *                      indicesPerInstance indices drawn as the primitive
461      *                      type specified by type.
462      * @param verticesPerInstance   The number of vertices in each instance (V
463      *                              in the above description).
464      * @param indicesPerInstance    The number of indices in each instance (I
465      *                              in the above description).
466      * @param devBounds    optional bounds hint. This is a promise from the caller,
467      *                     not a request for clipping.
468      */
469     void drawIndexedInstances(GrPrimitiveType type,
470                               int instanceCount,
471                               int verticesPerInstance,
472                               int indicesPerInstance,
473                               const SkRect* devBounds = NULL);
474 
475     /**
476      * Clear the current render target if one isn't passed in. Ignores the
477      * clip and all other draw state (blend mode, stages, etc). Clears the
478      * whole thing if rect is NULL, otherwise just the rect.
479      */
480     virtual void clear(const GrIRect* rect,
481                        GrColor color,
482                        GrRenderTarget* renderTarget = NULL) = 0;
483 
484     /**
485      * Release any resources that are cached but not currently in use. This
486      * is intended to give an application some recourse when resources are low.
487      */
purgeResources()488     virtual void purgeResources() {};
489 
490     /**
491      * For subclass internal use to invoke a call to onDraw(). See DrawInfo below.
492      */
executeDraw(const DrawInfo & info)493     void executeDraw(const DrawInfo& info) { this->onDraw(info); }
494 
495     ////////////////////////////////////////////////////////////////////////////
496 
497     /**
498      * See AutoStateRestore below.
499      */
500     enum ASRInit {
501         kPreserve_ASRInit,
502         kReset_ASRInit
503     };
504 
505     /**
506      * Saves off the current state and restores it in the destructor. It will
507      * install a new GrDrawState object on the target (setDrawState) and restore
508      * the previous one in the destructor. The caller should call drawState() to
509      * get the new draw state after the ASR is installed.
510      *
511      * GrDrawState* state = target->drawState();
512      * AutoStateRestore asr(target, GrDrawTarget::kReset_ASRInit).
513      * state->setRenderTarget(rt); // state refers to the GrDrawState set on
514      *                             // target before asr was initialized.
515      *                             // Therefore, rt is set on the GrDrawState
516      *                             // that will be restored after asr's
517      *                             // destructor rather than target's current
518      *                             // GrDrawState.
519      */
520     class AutoStateRestore : ::GrNoncopyable {
521     public:
522         /**
523          * Default ASR will have no effect unless set() is subsequently called.
524          */
525         AutoStateRestore();
526 
527         /**
528          * Saves the state on target. The state will be restored when the ASR
529          * is destroyed. If this constructor is used do not call set().
530          *
531          * @param init  Should the newly installed GrDrawState be a copy of the
532          *              previous state or a default-initialized GrDrawState.
533          */
534         AutoStateRestore(GrDrawTarget* target, ASRInit init);
535 
536         ~AutoStateRestore();
537 
538         /**
539          * Saves the state on target. The state will be restored when the ASR
540          * is destroyed. This should only be called once per ASR object and only
541          * when the default constructor was used. For nested saves use multiple
542          * ASR objects.
543          *
544          * @param init  Should the newly installed GrDrawState be a copy of the
545          *              previous state or a default-initialized GrDrawState.
546          */
547         void set(GrDrawTarget* target, ASRInit init);
548 
549     private:
550         GrDrawTarget*        fDrawTarget;
551         SkTLazy<GrDrawState> fTempState;
552         GrDrawState*         fSavedState;
553     };
554 
555     ////////////////////////////////////////////////////////////////////////////
556 
557     class AutoReleaseGeometry : ::GrNoncopyable {
558     public:
559         AutoReleaseGeometry(GrDrawTarget*  target,
560                             GrVertexLayout vertexLayout,
561                             int            vertexCount,
562                             int            indexCount);
563         AutoReleaseGeometry();
564         ~AutoReleaseGeometry();
565         bool set(GrDrawTarget*  target,
566                  GrVertexLayout vertexLayout,
567                  int            vertexCount,
568                  int            indexCount);
succeeded()569         bool succeeded() const { return NULL != fTarget; }
vertices()570         void* vertices() const { GrAssert(this->succeeded()); return fVertices; }
indices()571         void* indices() const { GrAssert(this->succeeded()); return fIndices; }
positions()572         GrPoint* positions() const {
573             return static_cast<GrPoint*>(this->vertices());
574         }
575 
576     private:
577         void reset();
578 
579         GrDrawTarget* fTarget;
580         void*         fVertices;
581         void*         fIndices;
582     };
583 
584     ////////////////////////////////////////////////////////////////////////////
585 
586     class AutoClipRestore : ::GrNoncopyable {
587     public:
AutoClipRestore(GrDrawTarget * target)588         AutoClipRestore(GrDrawTarget* target) {
589             fTarget = target;
590             fClip = fTarget->getClip();
591         }
592 
593         AutoClipRestore(GrDrawTarget* target, const SkIRect& newClip);
594 
~AutoClipRestore()595         ~AutoClipRestore() {
596             fTarget->setClip(fClip);
597         }
598     private:
599         GrDrawTarget*           fTarget;
600         const GrClipData*       fClip;
601         SkTLazy<SkClipStack>    fStack;
602         GrClipData              fReplacementClip;
603     };
604 
605     ////////////////////////////////////////////////////////////////////////////
606 
607     class AutoGeometryPush : ::GrNoncopyable {
608     public:
AutoGeometryPush(GrDrawTarget * target)609         AutoGeometryPush(GrDrawTarget* target) {
610             GrAssert(NULL != target);
611             fTarget = target;
612             target->pushGeometrySource();
613         }
~AutoGeometryPush()614         ~AutoGeometryPush() {
615             fTarget->popGeometrySource();
616         }
617     private:
618         GrDrawTarget* fTarget;
619     };
620 
621 protected:
622 
623     /**
624      * Optimizations for blending / coverage to be applied based on the current
625      * state.
626      * Subclasses that actually draw (as opposed to those that just buffer for
627      * playback) must implement the flags that replace the output color.
628      */
629     enum BlendOptFlags {
630         /**
631          * No optimization
632          */
633         kNone_BlendOpt = 0,
634         /**
635          * Don't draw at all
636          */
637         kSkipDraw_BlendOptFlag = 0x2,
638         /**
639          * Emit the src color, disable HW blending (replace dst with src)
640          */
641         kDisableBlend_BlendOptFlag = 0x4,
642         /**
643          * The coverage value does not have to be computed separately from
644          * alpha, the the output color can be the modulation of the two.
645          */
646         kCoverageAsAlpha_BlendOptFlag = 0x1,
647         /**
648          * Instead of emitting a src color, emit coverage in the alpha channel
649          * and r,g,b are "don't cares".
650          */
651         kEmitCoverage_BlendOptFlag = 0x10,
652         /**
653          * Emit transparent black instead of the src color, no need to compute
654          * coverage.
655          */
656         kEmitTransBlack_BlendOptFlag = 0x8,
657     };
658     GR_DECL_BITFIELD_OPS_FRIENDS(BlendOptFlags);
659 
660     /**
661      * Determines what optimizations can be applied based on the blend. The coefficients may have
662      * to be tweaked in order for the optimization to work. srcCoeff and dstCoeff are optional
663      * params that receive the tweaked coefficients. Normally the function looks at the current
664      * state to see if coverage is enabled. By setting forceCoverage the caller can speculatively
665      * determine the blend optimizations that would be used if there was partial pixel coverage.
666      */
667     BlendOptFlags getBlendOpts(bool forceCoverage = false,
668                                GrBlendCoeff* srcCoeff = NULL,
669                                GrBlendCoeff* dstCoeff = NULL) const;
670 
671     enum GeometrySrcType {
672         kNone_GeometrySrcType,     //<! src has not been specified
673         kReserved_GeometrySrcType, //<! src was set using reserve*Space
674         kArray_GeometrySrcType,    //<! src was set using set*SourceToArray
675         kBuffer_GeometrySrcType    //<! src was set using set*SourceToBuffer
676     };
677 
678     struct GeometrySrcState {
679         GeometrySrcType         fVertexSrc;
680         union {
681             // valid if src type is buffer
682             const GrVertexBuffer*   fVertexBuffer;
683             // valid if src type is reserved or array
684             int                     fVertexCount;
685         };
686 
687         GeometrySrcType         fIndexSrc;
688         union {
689             // valid if src type is buffer
690             const GrIndexBuffer*    fIndexBuffer;
691             // valid if src type is reserved or array
692             int                     fIndexCount;
693         };
694 
695         GrVertexLayout          fVertexLayout;
696     };
697 
indexCountInCurrentSource()698     int indexCountInCurrentSource() const {
699         const GeometrySrcState& src = this->getGeomSrc();
700         switch (src.fIndexSrc) {
701             case kNone_GeometrySrcType:
702                 return 0;
703             case kReserved_GeometrySrcType:
704             case kArray_GeometrySrcType:
705                 return src.fIndexCount;
706             case kBuffer_GeometrySrcType:
707                 return src.fIndexBuffer->sizeInBytes() / sizeof(uint16_t);
708             default:
709                 GrCrash("Unexpected Index Source.");
710                 return 0;
711         }
712     }
713 
714     // allows derived class to set the caps
capsInternals()715     CapsInternals* capsInternals() { return &fCaps.fInternals; }
716 
717     // A subclass may override this function if it wishes to be notified when the clip is changed.
718     // The override should call INHERITED::clipWillBeSet().
719     virtual void clipWillBeSet(const GrClipData* clipData);
720 
721     // subclasses must call this in their destructors to ensure all vertex
722     // and index sources have been released (including those held by
723     // pushGeometrySource())
724     void releaseGeometry();
725 
726     // accessors for derived classes
getGeomSrc()727     const GeometrySrcState& getGeomSrc() const { return fGeoSrcStateStack.back(); }
728     // it is preferable to call this rather than getGeomSrc()->fVertexLayout because of the assert.
getVertexLayout()729     GrVertexLayout getVertexLayout() const {
730         // the vertex layout is only valid if a vertex source has been specified.
731         GrAssert(this->getGeomSrc().fVertexSrc != kNone_GeometrySrcType);
732         return this->getGeomSrc().fVertexLayout;
733     }
734 
735     Caps fCaps;
736 
737     /**
738      * Used to communicate draws to subclass's onDraw function.
739      */
740     class DrawInfo {
741     public:
DrawInfo(const DrawInfo & di)742         DrawInfo(const DrawInfo& di) { (*this) = di; }
743         DrawInfo& operator =(const DrawInfo& di);
744 
primitiveType()745         GrPrimitiveType primitiveType() const { return fPrimitiveType; }
startVertex()746         int startVertex() const { return fStartVertex; }
startIndex()747         int startIndex() const { return fStartIndex; }
vertexCount()748         int vertexCount() const { return fVertexCount; }
indexCount()749         int indexCount() const { return fIndexCount; }
verticesPerInstance()750         int verticesPerInstance() const { return fVerticesPerInstance; }
indicesPerInstance()751         int indicesPerInstance() const { return fIndicesPerInstance; }
instanceCount()752         int instanceCount() const { return fInstanceCount; }
753 
isIndexed()754         bool isIndexed() const { return fIndexCount > 0; }
755 #if GR_DEBUG
756         bool isInstanced() const; // this version is longer because of asserts
757 #else
isInstanced()758         bool isInstanced() const { return fInstanceCount > 0; }
759 #endif
760 
761         // adds or remove instances
762         void adjustInstanceCount(int instanceOffset);
763         // shifts the start vertex
764         void adjustStartVertex(int vertexOffset);
765         // shifts the start index
766         void adjustStartIndex(int indexOffset);
767 
setDevBounds(const SkRect & bounds)768         void setDevBounds(const SkRect& bounds) {
769             fDevBoundsStorage = bounds;
770             fDevBounds = &fDevBoundsStorage;
771         }
getDevBounds()772         const SkRect* getDevBounds() const { return fDevBounds; }
773 
774     private:
DrawInfo()775         DrawInfo() { fDevBounds = NULL; }
776 
777         friend class GrDrawTarget;
778 
779         GrPrimitiveType fPrimitiveType;
780 
781         int             fStartVertex;
782         int             fStartIndex;
783         int             fVertexCount;
784         int             fIndexCount;
785 
786         int             fInstanceCount;
787         int             fVerticesPerInstance;
788         int             fIndicesPerInstance;
789 
790         SkRect          fDevBoundsStorage;
791         SkRect*         fDevBounds;
792     };
793 
794 private:
795     // A subclass can optionally overload this function to be notified before
796     // vertex and index space is reserved.
willReserveVertexAndIndexSpace(size_t vertexSize,int vertexCount,int indexCount)797     virtual void willReserveVertexAndIndexSpace(size_t vertexSize, int vertexCount, int indexCount) {}
798 
799     // implemented by subclass to allocate space for reserved geom
800     virtual bool onReserveVertexSpace(size_t vertexSize, int vertexCount, void** vertices) = 0;
801     virtual bool onReserveIndexSpace(int indexCount, void** indices) = 0;
802     // implemented by subclass to handle release of reserved geom space
803     virtual void releaseReservedVertexSpace() = 0;
804     virtual void releaseReservedIndexSpace() = 0;
805     // subclass must consume array contents when set
806     virtual void onSetVertexSourceToArray(const void* vertexArray, int vertexCount) = 0;
807     virtual void onSetIndexSourceToArray(const void* indexArray, int indexCount) = 0;
808     // subclass is notified that geom source will be set away from an array
809     virtual void releaseVertexArray() = 0;
810     virtual void releaseIndexArray() = 0;
811     // subclass overrides to be notified just before geo src state is pushed/popped.
812     virtual void geometrySourceWillPush() = 0;
813     virtual void geometrySourceWillPop(const GeometrySrcState& restoredState) = 0;
814     // subclass called to perform drawing
815     virtual void onDraw(const DrawInfo&) = 0;
816     virtual void onStencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0;
817 
818     // helpers for reserving vertex and index space.
819     bool reserveVertexSpace(GrVertexLayout vertexLayout,
820                             int vertexCount,
821                             void** vertices);
822     bool reserveIndexSpace(int indexCount, void** indices);
823 
824     // called by drawIndexed and drawNonIndexed. Use a negative indexCount to
825     // indicate non-indexed drawing.
826     bool checkDraw(GrPrimitiveType type, int startVertex,
827                    int startIndex, int vertexCount,
828                    int indexCount) const;
829     // called when setting a new vert/idx source to unref prev vb/ib
830     void releasePreviousVertexSource();
831     void releasePreviousIndexSource();
832 
833     enum {
834         kPreallocGeoSrcStateStackCnt = 4,
835     };
836     SkSTArray<kPreallocGeoSrcStateStackCnt, GeometrySrcState, true> fGeoSrcStateStack;
837     const GrClipData*                                               fClip;
838     GrDrawState*                                                    fDrawState;
839     GrDrawState                                                     fDefaultDrawState;
840 
841     typedef GrRefCnt INHERITED;
842 };
843 
844 GR_MAKE_BITFIELD_OPS(GrDrawTarget::BlendOptFlags);
845 
846 #endif
847