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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2012 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 #include "SDL.h"
25 #include "../../events/SDL_sysevents.h"
26 #include "../../events/SDL_events_c.h"
27 #include "SDL_dcvideo.h"
28 #include "SDL_dcevents_c.h"
29 
30 #include <dc/maple.h>
31 #include <dc/maple/mouse.h>
32 #include <dc/maple/keyboard.h>
33 
34 const static unsigned short sdl_key[]= {
35 	/*0*/	0, 0, 0, 0, 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i',
36 		'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't',
37 		'u', 'v', 'w', 'x', 'y', 'z',
38 	/*1e*/	'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
39 	/*28*/	SDLK_RETURN, SDLK_ESCAPE, SDLK_BACKSPACE, SDLK_TAB, SDLK_SPACE, SDLK_MINUS, SDLK_PLUS, SDLK_LEFTBRACKET,
40 	SDLK_RIGHTBRACKET, SDLK_BACKSLASH , 0, SDLK_SEMICOLON, SDLK_QUOTE,
41 	/*35*/	'~', SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_CAPSLOCK,
42 	SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F11, SDLK_F12,
43 	/*46*/	SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, SDLK_END, SDLK_PAGEDOWN, SDLK_RIGHT, SDLK_LEFT, SDLK_DOWN, SDLK_UP,
44 	/*53*/	SDLK_NUMLOCK, SDLK_KP_DIVIDE, SDLK_KP_MULTIPLY, SDLK_KP_MINUS, SDLK_KP_PLUS, SDLK_KP_ENTER,
45 	SDLK_KP1, SDLK_KP2, SDLK_KP3, SDLK_KP4, SDLK_KP5, SDLK_KP6,
46 	/*5f*/	SDLK_KP7, SDLK_KP8, SDLK_KP9, SDLK_KP0, SDLK_KP_PERIOD, 0 /* S3 */
47 };
48 
49 const static unsigned short sdl_shift[] = {
50 	SDLK_LCTRL,SDLK_LSHIFT,SDLK_LALT,0 /* S1 */,
51 	SDLK_RCTRL,SDLK_RSHIFT,SDLK_RALT,0 /* S2 */,
52 };
53 
54 #define	MOUSE_WHEELUP 	(1<<4)
55 #define	MOUSE_WHEELDOWN	(1<<5)
56 
mouse_update(void)57 static void mouse_update(void)
58 {
59 const	static char sdl_mousebtn[] = {
60 	MOUSE_LEFTBUTTON,
61 	MOUSE_RIGHTBUTTON,
62 	MOUSE_SIDEBUTTON,
63 	MOUSE_WHEELUP,
64 	MOUSE_WHEELDOWN
65 };
66 
67 	uint8 addr;
68 	mouse_cond_t	cond;
69 
70 	static int prev_buttons;
71 	int buttons,changed;
72 	int i;
73 
74 	if ((addr = maple_first_mouse())==0 || mouse_get_cond(addr, &cond)<0) return;
75 
76 	buttons = cond.buttons^0xff;
77 	if (cond.dz<0) buttons|=MOUSE_WHEELUP;
78 	if (cond.dz>0) buttons|=MOUSE_WHEELDOWN;
79 
80 	if (cond.dx||cond.dy) SDL_PrivateMouseMotion(0,1,cond.dx,cond.dy);
81 
82 	changed = buttons^prev_buttons;
83 	for(i=0;i<sizeof(sdl_mousebtn);i++) {
84 		if (changed & sdl_mousebtn[i]) {
85 			SDL_PrivateMouseButton((buttons & sdl_mousebtn[i])?SDL_PRESSED:SDL_RELEASED,i,0,0);
86 		}
87 	}
88 	prev_buttons = buttons;
89 }
90 
keyboard_update(void)91 static void keyboard_update(void)
92 {
93 	static kbd_state_t	old_state;
94 	static uint8 old_addr;
95 
96 	kbd_state_t	*state;
97 	uint8	addr;
98 	int	port,unit;
99 
100 	int shiftkeys;
101 	SDL_keysym keysym;
102 
103 	int i;
104 
105 	addr = maple_first_kb();
106 
107 	if (addr==0) return;
108 
109 	if (addr!=old_addr) {
110 		old_addr = addr;
111 		SDL_memset(&old_state,0,sizeof(old_state));
112 	}
113 
114 	maple_raddr(addr,&port,&unit);
115 
116 	state = maple_dev_state(port,unit);
117 	if (!state) return;
118 
119 	shiftkeys = state->shift_keys ^ old_state.shift_keys;
120 	for(i=0;i<sizeof(sdl_shift);i++) {
121 		if ((shiftkeys>>i)&1) {
122 			keysym.sym = sdl_shift[i];
123 			SDL_PrivateKeyboard(((state->shift_keys>>i)&1)?SDL_PRESSED:SDL_RELEASED,&keysym);
124 		}
125 	}
126 
127 	for(i=0;i<sizeof(sdl_key);i++) {
128 		if (state->matrix[i]!=old_state.matrix[i]) {
129 			int key = sdl_key[i];
130 			if (key) {
131 				keysym.sym = key;
132 				SDL_PrivateKeyboard(state->matrix[i]?SDL_PRESSED:SDL_RELEASED,&keysym);
133 			}
134 		}
135 	}
136 
137 	old_state = *state;
138 }
139 
DC_PumpEvents(_THIS)140 void DC_PumpEvents(_THIS)
141 {
142 	keyboard_update();
143 	mouse_update();
144 }
145 
DC_InitOSKeymap(_THIS)146 void DC_InitOSKeymap(_THIS)
147 {
148 	/* do nothing. */
149 }
150 
151 /* end of SDL_dcevents.c ... */
152 
153