1
2 /*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include "SkBitmapHeap.h"
10
11 #include "SkBitmap.h"
12 #include "SkFlattenableBuffers.h"
13 #include "SkTSearch.h"
14
15 SK_DEFINE_INST_COUNT(SkBitmapHeapReader)
SK_DEFINE_INST_COUNT(SkBitmapHeap::ExternalStorage)16 SK_DEFINE_INST_COUNT(SkBitmapHeap::ExternalStorage)
17
18 SkBitmapHeapEntry::SkBitmapHeapEntry()
19 : fSlot(-1)
20 , fRefCount(0)
21 , fBytesAllocated(0) {
22 }
23
~SkBitmapHeapEntry()24 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
25 SkASSERT(0 == fRefCount);
26 }
27
addReferences(int count)28 void SkBitmapHeapEntry::addReferences(int count) {
29 if (0 == fRefCount) {
30 // If there are no current owners then the heap manager
31 // will be the only one able to modify it, so it does not
32 // need to be an atomic operation.
33 fRefCount = count;
34 } else {
35 sk_atomic_add(&fRefCount, count);
36 }
37 }
38
39 ///////////////////////////////////////////////////////////////////////////////
40
Compare(const SkBitmapHeap::LookupEntry * a,const SkBitmapHeap::LookupEntry * b)41 int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
42 const SkBitmapHeap::LookupEntry *b) {
43 if (a->fGenerationId < b->fGenerationId) {
44 return -1;
45 } else if (a->fGenerationId > b->fGenerationId) {
46 return 1;
47 } else if (a->fPixelOffset < b->fPixelOffset) {
48 return -1;
49 } else if (a->fPixelOffset > b->fPixelOffset) {
50 return 1;
51 } else if (a->fWidth < b->fWidth) {
52 return -1;
53 } else if (a->fWidth > b->fWidth) {
54 return 1;
55 } else if (a->fHeight < b->fHeight) {
56 return -1;
57 } else if (a->fHeight > b->fHeight) {
58 return 1;
59 }
60 return 0;
61 }
62
63 ///////////////////////////////////////////////////////////////////////////////
64
SkBitmapHeap(int32_t preferredSize,int32_t ownerCount)65 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
66 : INHERITED()
67 , fExternalStorage(NULL)
68 , fMostRecentlyUsed(NULL)
69 , fLeastRecentlyUsed(NULL)
70 , fPreferredCount(preferredSize)
71 , fOwnerCount(ownerCount)
72 , fBytesAllocated(0)
73 , fDeferAddingOwners(false) {
74 }
75
SkBitmapHeap(ExternalStorage * storage,int32_t preferredSize)76 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
77 : INHERITED()
78 , fExternalStorage(storage)
79 , fMostRecentlyUsed(NULL)
80 , fLeastRecentlyUsed(NULL)
81 , fPreferredCount(preferredSize)
82 , fOwnerCount(IGNORE_OWNERS)
83 , fBytesAllocated(0)
84 , fDeferAddingOwners(false) {
85 SkSafeRef(storage);
86 }
87
~SkBitmapHeap()88 SkBitmapHeap::~SkBitmapHeap() {
89 SkDEBUGCODE(
90 for (int i = 0; i < fStorage.count(); i++) {
91 bool unused = false;
92 for (int j = 0; j < fUnusedSlots.count(); j++) {
93 if (fUnusedSlots[j] == fStorage[i]->fSlot) {
94 unused = true;
95 break;
96 }
97 }
98 if (!unused) {
99 fBytesAllocated -= fStorage[i]->fBytesAllocated;
100 }
101 }
102 fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
103 )
104 SkASSERT(0 == fBytesAllocated);
105 fStorage.deleteAll();
106 SkSafeUnref(fExternalStorage);
107 fLookupTable.deleteAll();
108 }
109
extractBitmaps() const110 SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
111 const int size = fStorage.count();
112 SkTRefArray<SkBitmap>* array = NULL;
113 if (size > 0) {
114 array = SkTRefArray<SkBitmap>::Create(size);
115 for (int i = 0; i < size; i++) {
116 // make a shallow copy of the bitmap
117 array->writableAt(i) = fStorage[i]->fBitmap;
118 }
119 }
120 return array;
121 }
122
removeFromLRU(SkBitmapHeap::LookupEntry * entry)123 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
124 if (fMostRecentlyUsed == entry) {
125 fMostRecentlyUsed = entry->fLessRecentlyUsed;
126 if (NULL == fMostRecentlyUsed) {
127 SkASSERT(fLeastRecentlyUsed == entry);
128 fLeastRecentlyUsed = NULL;
129 } else {
130 fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
131 }
132 } else {
133 // Remove entry from its prior place, and make sure to cover the hole.
134 if (fLeastRecentlyUsed == entry) {
135 SkASSERT(entry->fMoreRecentlyUsed != NULL);
136 fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
137 }
138 // Since we have already considered the case where entry is the most recently used, it must
139 // have a more recently used at this point.
140 SkASSERT(entry->fMoreRecentlyUsed != NULL);
141 entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
142
143 if (entry->fLessRecentlyUsed != NULL) {
144 SkASSERT(fLeastRecentlyUsed != entry);
145 entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
146 }
147 }
148 entry->fMoreRecentlyUsed = NULL;
149 }
150
appendToLRU(SkBitmapHeap::LookupEntry * entry)151 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
152 if (fMostRecentlyUsed != NULL) {
153 SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
154 fMostRecentlyUsed->fMoreRecentlyUsed = entry;
155 entry->fLessRecentlyUsed = fMostRecentlyUsed;
156 }
157 fMostRecentlyUsed = entry;
158 if (NULL == fLeastRecentlyUsed) {
159 fLeastRecentlyUsed = entry;
160 }
161 }
162
163 // iterate through our LRU cache and try to find an entry to evict
findEntryToReplace(const SkBitmap & replacement)164 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
165 SkASSERT(fPreferredCount != UNLIMITED_SIZE);
166 SkASSERT(fStorage.count() >= fPreferredCount);
167
168 SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
169 while (iter != NULL) {
170 SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
171 if (heapEntry->fRefCount > 0) {
172 // If the least recently used bitmap has not been unreferenced
173 // by its owner, then according to our LRU specifications a more
174 // recently used one can not have used all its references yet either.
175 return NULL;
176 }
177 if (replacement.getGenerationID() == iter->fGenerationId) {
178 // Do not replace a bitmap with a new one using the same
179 // pixel ref. Instead look for a different one that will
180 // potentially free up more space.
181 iter = iter->fMoreRecentlyUsed;
182 } else {
183 return iter;
184 }
185 }
186 return NULL;
187 }
188
freeMemoryIfPossible(size_t bytesToFree)189 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
190 if (UNLIMITED_SIZE == fPreferredCount) {
191 return 0;
192 }
193 LookupEntry* iter = fLeastRecentlyUsed;
194 size_t origBytesAllocated = fBytesAllocated;
195 // Purge starting from LRU until a non-evictable bitmap is found or until
196 // everything is evicted.
197 while (iter != NULL) {
198 SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
199 if (heapEntry->fRefCount > 0) {
200 break;
201 }
202 LookupEntry* next = iter->fMoreRecentlyUsed;
203 this->removeEntryFromLookupTable(iter);
204 // Free the pixel memory. removeEntryFromLookupTable already reduced
205 // fBytesAllocated properly.
206 heapEntry->fBitmap.reset();
207 // Add to list of unused slots which can be reused in the future.
208 fUnusedSlots.push(heapEntry->fSlot);
209 iter = next;
210 if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
211 break;
212 }
213 }
214
215 if (fLeastRecentlyUsed != iter) {
216 // There was at least one eviction.
217 fLeastRecentlyUsed = iter;
218 if (NULL == fLeastRecentlyUsed) {
219 // Everything was evicted
220 fMostRecentlyUsed = NULL;
221 fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
222 fStorage.deleteAll();
223 fUnusedSlots.reset();
224 SkASSERT(0 == fBytesAllocated);
225 } else {
226 fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
227 }
228 }
229
230 return origBytesAllocated - fBytesAllocated;
231 }
232
findInLookupTable(const LookupEntry & indexEntry,SkBitmapHeapEntry ** entry)233 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
234 int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
235 fLookupTable.count(),
236 &indexEntry, sizeof(void*), LookupEntry::Compare);
237
238 if (index < 0) {
239 // insert ourselves into the bitmapIndex
240 index = ~index;
241 *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
242 } else if (entry != NULL) {
243 // populate the entry if needed
244 *entry = fStorage[fLookupTable[index]->fStorageSlot];
245 }
246
247 return index;
248 }
249
copyBitmap(const SkBitmap & originalBitmap,SkBitmap & copiedBitmap)250 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
251 SkASSERT(!fExternalStorage);
252
253 // If the bitmap is mutable, we need to do a deep copy, since the
254 // caller may modify it afterwards.
255 if (originalBitmap.isImmutable()) {
256 copiedBitmap = originalBitmap;
257 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
258 // else if (sharedPixelRef != NULL) {
259 // copiedBitmap = orig;
260 // copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
261 } else if (originalBitmap.empty()) {
262 copiedBitmap.reset();
263 } else if (!originalBitmap.deepCopyTo(&copiedBitmap, originalBitmap.getConfig())) {
264 return false;
265 }
266 copiedBitmap.setImmutable();
267 return true;
268 }
269
removeEntryFromLookupTable(LookupEntry * entry)270 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
271 // remove the bitmap index for the deleted entry
272 SkDEBUGCODE(int count = fLookupTable.count();)
273 int index = this->findInLookupTable(*entry, NULL);
274 // Verify that findInLookupTable found an existing entry rather than adding
275 // a new entry to the lookup table.
276 SkASSERT(count == fLookupTable.count());
277 fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
278 SkDELETE(fLookupTable[index]);
279 fLookupTable.remove(index);
280 return index;
281 }
282
insert(const SkBitmap & originalBitmap)283 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
284 SkBitmapHeapEntry* entry = NULL;
285 int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
286
287 if (entry) {
288 // Already had a copy of the bitmap in the heap.
289 if (fOwnerCount != IGNORE_OWNERS) {
290 if (fDeferAddingOwners) {
291 *fDeferredEntries.append() = entry->fSlot;
292 } else {
293 entry->addReferences(fOwnerCount);
294 }
295 }
296 if (fPreferredCount != UNLIMITED_SIZE) {
297 LookupEntry* lookupEntry = fLookupTable[searchIndex];
298 if (lookupEntry != fMostRecentlyUsed) {
299 this->removeFromLRU(lookupEntry);
300 this->appendToLRU(lookupEntry);
301 }
302 }
303 return entry->fSlot;
304 }
305
306 // decide if we need to evict an existing heap entry or create a new one
307 if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
308 // iterate through our LRU cache and try to find an entry to evict
309 LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
310 if (lookupEntry != NULL) {
311 // we found an entry to evict
312 entry = fStorage[lookupEntry->fStorageSlot];
313 // Remove it from the LRU. The new entry will be added to the LRU later.
314 this->removeFromLRU(lookupEntry);
315 int index = this->removeEntryFromLookupTable(lookupEntry);
316
317 // update the current search index now that we have removed one
318 if (index < searchIndex) {
319 searchIndex--;
320 }
321 }
322 }
323
324 // if we didn't have an entry yet we need to create one
325 if (!entry) {
326 if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
327 int slot;
328 fUnusedSlots.pop(&slot);
329 entry = fStorage[slot];
330 } else {
331 entry = SkNEW(SkBitmapHeapEntry);
332 fStorage.append(1, &entry);
333 entry->fSlot = fStorage.count() - 1;
334 fBytesAllocated += sizeof(SkBitmapHeapEntry);
335 }
336 }
337
338 // create a copy of the bitmap
339 bool copySucceeded;
340 if (fExternalStorage) {
341 copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
342 } else {
343 copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
344 }
345
346 // if the copy failed then we must abort
347 if (!copySucceeded) {
348 // delete the index
349 SkDELETE(fLookupTable[searchIndex]);
350 fLookupTable.remove(searchIndex);
351 // If entry is the last slot in storage, it is safe to delete it.
352 if (fStorage.count() - 1 == entry->fSlot) {
353 // free the slot
354 fStorage.remove(entry->fSlot);
355 fBytesAllocated -= sizeof(SkBitmapHeapEntry);
356 SkDELETE(entry);
357 } else {
358 fUnusedSlots.push(entry->fSlot);
359 }
360 return INVALID_SLOT;
361 }
362
363 // update the index with the appropriate slot in the heap
364 fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
365
366 // compute the space taken by this entry
367 // TODO if there is a shared pixel ref don't count it
368 // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
369 // in the SharedHeap, also include the size of its pixels.
370 entry->fBytesAllocated = originalBitmap.getSize();
371
372 // add the bytes from this entry to the total count
373 fBytesAllocated += entry->fBytesAllocated;
374
375 if (fOwnerCount != IGNORE_OWNERS) {
376 if (fDeferAddingOwners) {
377 *fDeferredEntries.append() = entry->fSlot;
378 } else {
379 entry->addReferences(fOwnerCount);
380 }
381 }
382 if (fPreferredCount != UNLIMITED_SIZE) {
383 this->appendToLRU(fLookupTable[searchIndex]);
384 }
385 return entry->fSlot;
386 }
387
deferAddingOwners()388 void SkBitmapHeap::deferAddingOwners() {
389 fDeferAddingOwners = true;
390 }
391
endAddingOwnersDeferral(bool add)392 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
393 if (add) {
394 for (int i = 0; i < fDeferredEntries.count(); i++) {
395 SkASSERT(fOwnerCount != IGNORE_OWNERS);
396 SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
397 SkASSERT(heapEntry != NULL);
398 heapEntry->addReferences(fOwnerCount);
399 }
400 }
401 fDeferAddingOwners = false;
402 fDeferredEntries.reset();
403 }
404