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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #include "SkBitmapHeap.h"
10 
11 #include "SkBitmap.h"
12 #include "SkFlattenableBuffers.h"
13 #include "SkTSearch.h"
14 
15 SK_DEFINE_INST_COUNT(SkBitmapHeapReader)
SK_DEFINE_INST_COUNT(SkBitmapHeap::ExternalStorage)16 SK_DEFINE_INST_COUNT(SkBitmapHeap::ExternalStorage)
17 
18 SkBitmapHeapEntry::SkBitmapHeapEntry()
19     : fSlot(-1)
20     , fRefCount(0)
21     , fBytesAllocated(0) {
22 }
23 
~SkBitmapHeapEntry()24 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
25     SkASSERT(0 == fRefCount);
26 }
27 
addReferences(int count)28 void SkBitmapHeapEntry::addReferences(int count) {
29     if (0 == fRefCount) {
30         // If there are no current owners then the heap manager
31         // will be the only one able to modify it, so it does not
32         // need to be an atomic operation.
33         fRefCount = count;
34     } else {
35         sk_atomic_add(&fRefCount, count);
36     }
37 }
38 
39 ///////////////////////////////////////////////////////////////////////////////
40 
Compare(const SkBitmapHeap::LookupEntry * a,const SkBitmapHeap::LookupEntry * b)41 int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
42                                        const SkBitmapHeap::LookupEntry *b) {
43     if (a->fGenerationId < b->fGenerationId) {
44         return -1;
45     } else if (a->fGenerationId > b->fGenerationId) {
46         return 1;
47     } else if (a->fPixelOffset < b->fPixelOffset) {
48         return -1;
49     } else if (a->fPixelOffset > b->fPixelOffset) {
50         return 1;
51     } else if (a->fWidth < b->fWidth) {
52         return -1;
53     } else if (a->fWidth > b->fWidth) {
54         return 1;
55     } else if (a->fHeight < b->fHeight) {
56         return -1;
57     } else if (a->fHeight > b->fHeight) {
58         return 1;
59     }
60     return 0;
61 }
62 
63 ///////////////////////////////////////////////////////////////////////////////
64 
SkBitmapHeap(int32_t preferredSize,int32_t ownerCount)65 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
66     : INHERITED()
67     , fExternalStorage(NULL)
68     , fMostRecentlyUsed(NULL)
69     , fLeastRecentlyUsed(NULL)
70     , fPreferredCount(preferredSize)
71     , fOwnerCount(ownerCount)
72     , fBytesAllocated(0)
73     , fDeferAddingOwners(false) {
74 }
75 
SkBitmapHeap(ExternalStorage * storage,int32_t preferredSize)76 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
77     : INHERITED()
78     , fExternalStorage(storage)
79     , fMostRecentlyUsed(NULL)
80     , fLeastRecentlyUsed(NULL)
81     , fPreferredCount(preferredSize)
82     , fOwnerCount(IGNORE_OWNERS)
83     , fBytesAllocated(0)
84     , fDeferAddingOwners(false) {
85     SkSafeRef(storage);
86 }
87 
~SkBitmapHeap()88 SkBitmapHeap::~SkBitmapHeap() {
89     SkDEBUGCODE(
90     for (int i = 0; i < fStorage.count(); i++) {
91         bool unused = false;
92         for (int j = 0; j < fUnusedSlots.count(); j++) {
93             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
94                 unused = true;
95                 break;
96             }
97         }
98         if (!unused) {
99             fBytesAllocated -= fStorage[i]->fBytesAllocated;
100         }
101     }
102     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
103     )
104     SkASSERT(0 == fBytesAllocated);
105     fStorage.deleteAll();
106     SkSafeUnref(fExternalStorage);
107     fLookupTable.deleteAll();
108 }
109 
extractBitmaps() const110 SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
111     const int size = fStorage.count();
112     SkTRefArray<SkBitmap>* array = NULL;
113     if (size > 0) {
114         array = SkTRefArray<SkBitmap>::Create(size);
115         for (int i = 0; i < size; i++) {
116             // make a shallow copy of the bitmap
117             array->writableAt(i) = fStorage[i]->fBitmap;
118         }
119     }
120     return array;
121 }
122 
removeFromLRU(SkBitmapHeap::LookupEntry * entry)123 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
124     if (fMostRecentlyUsed == entry) {
125         fMostRecentlyUsed = entry->fLessRecentlyUsed;
126         if (NULL == fMostRecentlyUsed) {
127             SkASSERT(fLeastRecentlyUsed == entry);
128             fLeastRecentlyUsed = NULL;
129         } else {
130             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
131         }
132     } else {
133         // Remove entry from its prior place, and make sure to cover the hole.
134         if (fLeastRecentlyUsed == entry) {
135             SkASSERT(entry->fMoreRecentlyUsed != NULL);
136             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
137         }
138         // Since we have already considered the case where entry is the most recently used, it must
139         // have a more recently used at this point.
140         SkASSERT(entry->fMoreRecentlyUsed != NULL);
141         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
142 
143         if (entry->fLessRecentlyUsed != NULL) {
144             SkASSERT(fLeastRecentlyUsed != entry);
145             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
146         }
147     }
148     entry->fMoreRecentlyUsed = NULL;
149 }
150 
appendToLRU(SkBitmapHeap::LookupEntry * entry)151 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
152     if (fMostRecentlyUsed != NULL) {
153         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
154         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
155         entry->fLessRecentlyUsed = fMostRecentlyUsed;
156     }
157     fMostRecentlyUsed = entry;
158     if (NULL == fLeastRecentlyUsed) {
159         fLeastRecentlyUsed = entry;
160     }
161 }
162 
163 // iterate through our LRU cache and try to find an entry to evict
findEntryToReplace(const SkBitmap & replacement)164 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
165     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
166     SkASSERT(fStorage.count() >= fPreferredCount);
167 
168     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
169     while (iter != NULL) {
170         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
171         if (heapEntry->fRefCount > 0) {
172             // If the least recently used bitmap has not been unreferenced
173             // by its owner, then according to our LRU specifications a more
174             // recently used one can not have used all its references yet either.
175             return NULL;
176         }
177         if (replacement.getGenerationID() == iter->fGenerationId) {
178             // Do not replace a bitmap with a new one using the same
179             // pixel ref. Instead look for a different one that will
180             // potentially free up more space.
181             iter = iter->fMoreRecentlyUsed;
182         } else {
183             return iter;
184         }
185     }
186     return NULL;
187 }
188 
freeMemoryIfPossible(size_t bytesToFree)189 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
190     if (UNLIMITED_SIZE == fPreferredCount) {
191         return 0;
192     }
193     LookupEntry* iter = fLeastRecentlyUsed;
194     size_t origBytesAllocated = fBytesAllocated;
195     // Purge starting from LRU until a non-evictable bitmap is found or until
196     // everything is evicted.
197     while (iter != NULL) {
198         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
199         if (heapEntry->fRefCount > 0) {
200             break;
201         }
202         LookupEntry* next = iter->fMoreRecentlyUsed;
203         this->removeEntryFromLookupTable(iter);
204         // Free the pixel memory. removeEntryFromLookupTable already reduced
205         // fBytesAllocated properly.
206         heapEntry->fBitmap.reset();
207         // Add to list of unused slots which can be reused in the future.
208         fUnusedSlots.push(heapEntry->fSlot);
209         iter = next;
210         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
211             break;
212         }
213     }
214 
215     if (fLeastRecentlyUsed != iter) {
216         // There was at least one eviction.
217         fLeastRecentlyUsed = iter;
218         if (NULL == fLeastRecentlyUsed) {
219             // Everything was evicted
220             fMostRecentlyUsed = NULL;
221             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
222             fStorage.deleteAll();
223             fUnusedSlots.reset();
224             SkASSERT(0 == fBytesAllocated);
225         } else {
226             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
227         }
228     }
229 
230     return origBytesAllocated - fBytesAllocated;
231 }
232 
findInLookupTable(const LookupEntry & indexEntry,SkBitmapHeapEntry ** entry)233 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
234     int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
235                                              fLookupTable.count(),
236                                              &indexEntry, sizeof(void*), LookupEntry::Compare);
237 
238     if (index < 0) {
239         // insert ourselves into the bitmapIndex
240         index = ~index;
241         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
242     } else if (entry != NULL) {
243         // populate the entry if needed
244         *entry = fStorage[fLookupTable[index]->fStorageSlot];
245     }
246 
247     return index;
248 }
249 
copyBitmap(const SkBitmap & originalBitmap,SkBitmap & copiedBitmap)250 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
251     SkASSERT(!fExternalStorage);
252 
253     // If the bitmap is mutable, we need to do a deep copy, since the
254     // caller may modify it afterwards.
255     if (originalBitmap.isImmutable()) {
256         copiedBitmap = originalBitmap;
257 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
258 //    else if (sharedPixelRef != NULL) {
259 //        copiedBitmap = orig;
260 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
261     } else if (originalBitmap.empty()) {
262         copiedBitmap.reset();
263     } else if (!originalBitmap.deepCopyTo(&copiedBitmap, originalBitmap.getConfig())) {
264         return false;
265     }
266     copiedBitmap.setImmutable();
267     return true;
268 }
269 
removeEntryFromLookupTable(LookupEntry * entry)270 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
271     // remove the bitmap index for the deleted entry
272     SkDEBUGCODE(int count = fLookupTable.count();)
273     int index = this->findInLookupTable(*entry, NULL);
274     // Verify that findInLookupTable found an existing entry rather than adding
275     // a new entry to the lookup table.
276     SkASSERT(count == fLookupTable.count());
277     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
278     SkDELETE(fLookupTable[index]);
279     fLookupTable.remove(index);
280     return index;
281 }
282 
insert(const SkBitmap & originalBitmap)283 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
284     SkBitmapHeapEntry* entry = NULL;
285     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
286 
287     if (entry) {
288         // Already had a copy of the bitmap in the heap.
289         if (fOwnerCount != IGNORE_OWNERS) {
290             if (fDeferAddingOwners) {
291                 *fDeferredEntries.append() = entry->fSlot;
292             } else {
293                 entry->addReferences(fOwnerCount);
294             }
295         }
296         if (fPreferredCount != UNLIMITED_SIZE) {
297             LookupEntry* lookupEntry = fLookupTable[searchIndex];
298             if (lookupEntry != fMostRecentlyUsed) {
299                 this->removeFromLRU(lookupEntry);
300                 this->appendToLRU(lookupEntry);
301             }
302         }
303         return entry->fSlot;
304     }
305 
306     // decide if we need to evict an existing heap entry or create a new one
307     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
308         // iterate through our LRU cache and try to find an entry to evict
309         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
310         if (lookupEntry != NULL) {
311             // we found an entry to evict
312             entry = fStorage[lookupEntry->fStorageSlot];
313             // Remove it from the LRU. The new entry will be added to the LRU later.
314             this->removeFromLRU(lookupEntry);
315             int index = this->removeEntryFromLookupTable(lookupEntry);
316 
317             // update the current search index now that we have removed one
318             if (index < searchIndex) {
319                 searchIndex--;
320             }
321         }
322     }
323 
324     // if we didn't have an entry yet we need to create one
325     if (!entry) {
326         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
327             int slot;
328             fUnusedSlots.pop(&slot);
329             entry = fStorage[slot];
330         } else {
331             entry = SkNEW(SkBitmapHeapEntry);
332             fStorage.append(1, &entry);
333             entry->fSlot = fStorage.count() - 1;
334             fBytesAllocated += sizeof(SkBitmapHeapEntry);
335         }
336     }
337 
338     // create a copy of the bitmap
339     bool copySucceeded;
340     if (fExternalStorage) {
341         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
342     } else {
343         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
344     }
345 
346     // if the copy failed then we must abort
347     if (!copySucceeded) {
348         // delete the index
349         SkDELETE(fLookupTable[searchIndex]);
350         fLookupTable.remove(searchIndex);
351         // If entry is the last slot in storage, it is safe to delete it.
352         if (fStorage.count() - 1 == entry->fSlot) {
353             // free the slot
354             fStorage.remove(entry->fSlot);
355             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
356             SkDELETE(entry);
357         } else {
358             fUnusedSlots.push(entry->fSlot);
359         }
360         return INVALID_SLOT;
361     }
362 
363     // update the index with the appropriate slot in the heap
364     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
365 
366     // compute the space taken by this entry
367     // TODO if there is a shared pixel ref don't count it
368     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
369     // in the SharedHeap, also include the size of its pixels.
370     entry->fBytesAllocated = originalBitmap.getSize();
371 
372     // add the bytes from this entry to the total count
373     fBytesAllocated += entry->fBytesAllocated;
374 
375     if (fOwnerCount != IGNORE_OWNERS) {
376         if (fDeferAddingOwners) {
377             *fDeferredEntries.append() = entry->fSlot;
378         } else {
379             entry->addReferences(fOwnerCount);
380         }
381     }
382     if (fPreferredCount != UNLIMITED_SIZE) {
383         this->appendToLRU(fLookupTable[searchIndex]);
384     }
385     return entry->fSlot;
386 }
387 
deferAddingOwners()388 void SkBitmapHeap::deferAddingOwners() {
389     fDeferAddingOwners = true;
390 }
391 
endAddingOwnersDeferral(bool add)392 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
393     if (add) {
394         for (int i = 0; i < fDeferredEntries.count(); i++) {
395             SkASSERT(fOwnerCount != IGNORE_OWNERS);
396             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
397             SkASSERT(heapEntry != NULL);
398             heapEntry->addReferences(fOwnerCount);
399         }
400     }
401     fDeferAddingOwners = false;
402     fDeferredEntries.reset();
403 }
404