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1 /*
2  * Copyright 2006, The Android Open Source Project
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *  * Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  *  * Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef RenderSkinAndroid_h
27 #define RenderSkinAndroid_h
28 
29 #include "PlatformString.h"
30 
31 namespace android {
32     class AssetManager;
33 }
34 
35 class SkBitmap;
36 
37 namespace WebCore {
38 class Node;
39 
40 class RenderSkinAndroid
41 {
42 public:
43     enum State {
44         kDisabled,
45         kNormal,
46         kFocused,
47         kPressed,
48 
49         kNumStates
50     };
51 
52     enum Resolution {
53         MedRes,
54         HighRes,
55         ExtraHighRes,
56         ResolutionCount // Keep at the end
57     };
58 
59     RenderSkinAndroid(String drawableDirectory);
60     ~RenderSkinAndroid();
61 
62     /* DecodeBitmap determines which file to use, with the given fileName of the form
63      * "images/bitmap.png", and uses the asset manager to select the exact one.  It
64      * returns true if it successfully decoded the bitmap, false otherwise.
65      */
66     static bool DecodeBitmap(android::AssetManager* am, const char* fileName, SkBitmap* bitmap);
67 
DrawableDirectory()68     static String DrawableDirectory() { return s_drawableDirectory; }
DrawableResolution()69     static Resolution DrawableResolution() { return s_drawableResolution; }
70 
71 private:
72     static String s_drawableDirectory;
73     static Resolution s_drawableResolution;
74 };
75 
76 } // WebCore
77 
78 #endif
79