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1 //==- MachineScheduler.h - MachineInstr Scheduling Pass ----------*- C++ -*-==//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file provides a MachineSchedRegistry for registering alternative machine
11 // schedulers. A Target may provide an alternative scheduler implementation by
12 // implementing the following boilerplate:
13 //
14 // static ScheduleDAGInstrs *createCustomMachineSched(MachineSchedContext *C) {
15 //  return new CustomMachineScheduler(C);
16 // }
17 // static MachineSchedRegistry
18 // SchedCustomRegistry("custom", "Run my target's custom scheduler",
19 //                     createCustomMachineSched);
20 //
21 // Inside <Target>PassConfig:
22 //   enablePass(&MachineSchedulerID);
23 //   MachineSchedRegistry::setDefault(createCustomMachineSched);
24 //
25 //===----------------------------------------------------------------------===//
26 
27 #ifndef LLVM_CODEGEN_MACHINESCHEDULER_H
28 #define LLVM_CODEGEN_MACHINESCHEDULER_H
29 
30 #include "llvm/CodeGen/MachinePassRegistry.h"
31 #include "llvm/CodeGen/RegisterPressure.h"
32 #include "llvm/CodeGen/ScheduleDAGInstrs.h"
33 #include "llvm/Target/TargetInstrInfo.h"
34 
35 namespace llvm {
36 
37 extern cl::opt<bool> ForceTopDown;
38 extern cl::opt<bool> ForceBottomUp;
39 
40 class AliasAnalysis;
41 class LiveIntervals;
42 class MachineDominatorTree;
43 class MachineLoopInfo;
44 class RegisterClassInfo;
45 class ScheduleDAGInstrs;
46 class SchedDFSResult;
47 
48 /// MachineSchedContext provides enough context from the MachineScheduler pass
49 /// for the target to instantiate a scheduler.
50 struct MachineSchedContext {
51   MachineFunction *MF;
52   const MachineLoopInfo *MLI;
53   const MachineDominatorTree *MDT;
54   const TargetPassConfig *PassConfig;
55   AliasAnalysis *AA;
56   LiveIntervals *LIS;
57 
58   RegisterClassInfo *RegClassInfo;
59 
60   MachineSchedContext();
61   virtual ~MachineSchedContext();
62 };
63 
64 /// MachineSchedRegistry provides a selection of available machine instruction
65 /// schedulers.
66 class MachineSchedRegistry : public MachinePassRegistryNode {
67 public:
68   typedef ScheduleDAGInstrs *(*ScheduleDAGCtor)(MachineSchedContext *);
69 
70   // RegisterPassParser requires a (misnamed) FunctionPassCtor type.
71   typedef ScheduleDAGCtor FunctionPassCtor;
72 
73   static MachinePassRegistry Registry;
74 
MachineSchedRegistry(const char * N,const char * D,ScheduleDAGCtor C)75   MachineSchedRegistry(const char *N, const char *D, ScheduleDAGCtor C)
76     : MachinePassRegistryNode(N, D, (MachinePassCtor)C) {
77     Registry.Add(this);
78   }
~MachineSchedRegistry()79   ~MachineSchedRegistry() { Registry.Remove(this); }
80 
81   // Accessors.
82   //
getNext()83   MachineSchedRegistry *getNext() const {
84     return (MachineSchedRegistry *)MachinePassRegistryNode::getNext();
85   }
getList()86   static MachineSchedRegistry *getList() {
87     return (MachineSchedRegistry *)Registry.getList();
88   }
getDefault()89   static ScheduleDAGCtor getDefault() {
90     return (ScheduleDAGCtor)Registry.getDefault();
91   }
setDefault(ScheduleDAGCtor C)92   static void setDefault(ScheduleDAGCtor C) {
93     Registry.setDefault((MachinePassCtor)C);
94   }
setDefault(StringRef Name)95   static void setDefault(StringRef Name) {
96     Registry.setDefault(Name);
97   }
setListener(MachinePassRegistryListener * L)98   static void setListener(MachinePassRegistryListener *L) {
99     Registry.setListener(L);
100   }
101 };
102 
103 class ScheduleDAGMI;
104 
105 /// MachineSchedStrategy - Interface to the scheduling algorithm used by
106 /// ScheduleDAGMI.
107 class MachineSchedStrategy {
108 public:
~MachineSchedStrategy()109   virtual ~MachineSchedStrategy() {}
110 
111   /// Initialize the strategy after building the DAG for a new region.
112   virtual void initialize(ScheduleDAGMI *DAG) = 0;
113 
114   /// Notify this strategy that all roots have been released (including those
115   /// that depend on EntrySU or ExitSU).
registerRoots()116   virtual void registerRoots() {}
117 
118   /// Pick the next node to schedule, or return NULL. Set IsTopNode to true to
119   /// schedule the node at the top of the unscheduled region. Otherwise it will
120   /// be scheduled at the bottom.
121   virtual SUnit *pickNode(bool &IsTopNode) = 0;
122 
123   /// \brief Scheduler callback to notify that a new subtree is scheduled.
scheduleTree(unsigned SubtreeID)124   virtual void scheduleTree(unsigned SubtreeID) {}
125 
126   /// Notify MachineSchedStrategy that ScheduleDAGMI has scheduled an
127   /// instruction and updated scheduled/remaining flags in the DAG nodes.
128   virtual void schedNode(SUnit *SU, bool IsTopNode) = 0;
129 
130   /// When all predecessor dependencies have been resolved, free this node for
131   /// top-down scheduling.
132   virtual void releaseTopNode(SUnit *SU) = 0;
133   /// When all successor dependencies have been resolved, free this node for
134   /// bottom-up scheduling.
135   virtual void releaseBottomNode(SUnit *SU) = 0;
136 };
137 
138 /// ReadyQueue encapsulates vector of "ready" SUnits with basic convenience
139 /// methods for pushing and removing nodes. ReadyQueue's are uniquely identified
140 /// by an ID. SUnit::NodeQueueId is a mask of the ReadyQueues the SUnit is in.
141 ///
142 /// This is a convenience class that may be used by implementations of
143 /// MachineSchedStrategy.
144 class ReadyQueue {
145   unsigned ID;
146   std::string Name;
147   std::vector<SUnit*> Queue;
148 
149 public:
ReadyQueue(unsigned id,const Twine & name)150   ReadyQueue(unsigned id, const Twine &name): ID(id), Name(name.str()) {}
151 
getID()152   unsigned getID() const { return ID; }
153 
getName()154   StringRef getName() const { return Name; }
155 
156   // SU is in this queue if it's NodeQueueID is a superset of this ID.
isInQueue(SUnit * SU)157   bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
158 
empty()159   bool empty() const { return Queue.empty(); }
160 
clear()161   void clear() { Queue.clear(); }
162 
size()163   unsigned size() const { return Queue.size(); }
164 
165   typedef std::vector<SUnit*>::iterator iterator;
166 
begin()167   iterator begin() { return Queue.begin(); }
168 
end()169   iterator end() { return Queue.end(); }
170 
elements()171   ArrayRef<SUnit*> elements() { return Queue; }
172 
find(SUnit * SU)173   iterator find(SUnit *SU) {
174     return std::find(Queue.begin(), Queue.end(), SU);
175   }
176 
push(SUnit * SU)177   void push(SUnit *SU) {
178     Queue.push_back(SU);
179     SU->NodeQueueId |= ID;
180   }
181 
remove(iterator I)182   iterator remove(iterator I) {
183     (*I)->NodeQueueId &= ~ID;
184     *I = Queue.back();
185     unsigned idx = I - Queue.begin();
186     Queue.pop_back();
187     return Queue.begin() + idx;
188   }
189 
190 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
191   void dump();
192 #endif
193 };
194 
195 /// Mutate the DAG as a postpass after normal DAG building.
196 class ScheduleDAGMutation {
197 public:
~ScheduleDAGMutation()198   virtual ~ScheduleDAGMutation() {}
199 
200   virtual void apply(ScheduleDAGMI *DAG) = 0;
201 };
202 
203 /// ScheduleDAGMI is an implementation of ScheduleDAGInstrs that schedules
204 /// machine instructions while updating LiveIntervals and tracking regpressure.
205 class ScheduleDAGMI : public ScheduleDAGInstrs {
206 protected:
207   AliasAnalysis *AA;
208   RegisterClassInfo *RegClassInfo;
209   MachineSchedStrategy *SchedImpl;
210 
211   /// Information about DAG subtrees. If DFSResult is NULL, then SchedulerTrees
212   /// will be empty.
213   SchedDFSResult *DFSResult;
214   BitVector ScheduledTrees;
215 
216   /// Topo - A topological ordering for SUnits which permits fast IsReachable
217   /// and similar queries.
218   ScheduleDAGTopologicalSort Topo;
219 
220   /// Ordered list of DAG postprocessing steps.
221   std::vector<ScheduleDAGMutation*> Mutations;
222 
223   MachineBasicBlock::iterator LiveRegionEnd;
224 
225   /// Register pressure in this region computed by buildSchedGraph.
226   IntervalPressure RegPressure;
227   RegPressureTracker RPTracker;
228 
229   /// List of pressure sets that exceed the target's pressure limit before
230   /// scheduling, listed in increasing set ID order. Each pressure set is paired
231   /// with its max pressure in the currently scheduled regions.
232   std::vector<PressureElement> RegionCriticalPSets;
233 
234   /// The top of the unscheduled zone.
235   MachineBasicBlock::iterator CurrentTop;
236   IntervalPressure TopPressure;
237   RegPressureTracker TopRPTracker;
238 
239   /// The bottom of the unscheduled zone.
240   MachineBasicBlock::iterator CurrentBottom;
241   IntervalPressure BotPressure;
242   RegPressureTracker BotRPTracker;
243 
244   /// Record the next node in a scheduled cluster.
245   const SUnit *NextClusterPred;
246   const SUnit *NextClusterSucc;
247 
248 #ifndef NDEBUG
249   /// The number of instructions scheduled so far. Used to cut off the
250   /// scheduler at the point determined by misched-cutoff.
251   unsigned NumInstrsScheduled;
252 #endif
253 
254 public:
ScheduleDAGMI(MachineSchedContext * C,MachineSchedStrategy * S)255   ScheduleDAGMI(MachineSchedContext *C, MachineSchedStrategy *S):
256     ScheduleDAGInstrs(*C->MF, *C->MLI, *C->MDT, /*IsPostRA=*/false, C->LIS),
257     AA(C->AA), RegClassInfo(C->RegClassInfo), SchedImpl(S), DFSResult(0),
258     Topo(SUnits, &ExitSU), RPTracker(RegPressure), CurrentTop(),
259     TopRPTracker(TopPressure), CurrentBottom(), BotRPTracker(BotPressure),
260     NextClusterPred(NULL), NextClusterSucc(NULL) {
261 #ifndef NDEBUG
262     NumInstrsScheduled = 0;
263 #endif
264   }
265 
266   virtual ~ScheduleDAGMI();
267 
268   /// Add a postprocessing step to the DAG builder.
269   /// Mutations are applied in the order that they are added after normal DAG
270   /// building and before MachineSchedStrategy initialization.
271   ///
272   /// ScheduleDAGMI takes ownership of the Mutation object.
addMutation(ScheduleDAGMutation * Mutation)273   void addMutation(ScheduleDAGMutation *Mutation) {
274     Mutations.push_back(Mutation);
275   }
276 
277   /// \brief Add a DAG edge to the given SU with the given predecessor
278   /// dependence data.
279   ///
280   /// \returns true if the edge may be added without creating a cycle OR if an
281   /// equivalent edge already existed (false indicates failure).
282   bool addEdge(SUnit *SuccSU, const SDep &PredDep);
283 
top()284   MachineBasicBlock::iterator top() const { return CurrentTop; }
bottom()285   MachineBasicBlock::iterator bottom() const { return CurrentBottom; }
286 
287   /// Implement the ScheduleDAGInstrs interface for handling the next scheduling
288   /// region. This covers all instructions in a block, while schedule() may only
289   /// cover a subset.
290   void enterRegion(MachineBasicBlock *bb,
291                    MachineBasicBlock::iterator begin,
292                    MachineBasicBlock::iterator end,
293                    unsigned endcount);
294 
295 
296   /// Implement ScheduleDAGInstrs interface for scheduling a sequence of
297   /// reorderable instructions.
298   virtual void schedule();
299 
300   /// Get current register pressure for the top scheduled instructions.
getTopPressure()301   const IntervalPressure &getTopPressure() const { return TopPressure; }
getTopRPTracker()302   const RegPressureTracker &getTopRPTracker() const { return TopRPTracker; }
303 
304   /// Get current register pressure for the bottom scheduled instructions.
getBotPressure()305   const IntervalPressure &getBotPressure() const { return BotPressure; }
getBotRPTracker()306   const RegPressureTracker &getBotRPTracker() const { return BotRPTracker; }
307 
308   /// Get register pressure for the entire scheduling region before scheduling.
getRegPressure()309   const IntervalPressure &getRegPressure() const { return RegPressure; }
310 
getRegionCriticalPSets()311   const std::vector<PressureElement> &getRegionCriticalPSets() const {
312     return RegionCriticalPSets;
313   }
314 
getNextClusterPred()315   const SUnit *getNextClusterPred() const { return NextClusterPred; }
316 
getNextClusterSucc()317   const SUnit *getNextClusterSucc() const { return NextClusterSucc; }
318 
319   /// Compute a DFSResult after DAG building is complete, and before any
320   /// queue comparisons.
321   void computeDFSResult();
322 
323   /// Return a non-null DFS result if the scheduling strategy initialized it.
getDFSResult()324   const SchedDFSResult *getDFSResult() const { return DFSResult; }
325 
getScheduledTrees()326   BitVector &getScheduledTrees() { return ScheduledTrees; }
327 
328   void viewGraph(const Twine &Name, const Twine &Title) LLVM_OVERRIDE;
329   void viewGraph() LLVM_OVERRIDE;
330 
331 protected:
332   // Top-Level entry points for the schedule() driver...
333 
334   /// Call ScheduleDAGInstrs::buildSchedGraph with register pressure tracking
335   /// enabled. This sets up three trackers. RPTracker will cover the entire DAG
336   /// region, TopTracker and BottomTracker will be initialized to the top and
337   /// bottom of the DAG region without covereing any unscheduled instruction.
338   void buildDAGWithRegPressure();
339 
340   /// Apply each ScheduleDAGMutation step in order. This allows different
341   /// instances of ScheduleDAGMI to perform custom DAG postprocessing.
342   void postprocessDAG();
343 
344   /// Release ExitSU predecessors and setup scheduler queues.
345   void initQueues(ArrayRef<SUnit*> TopRoots, ArrayRef<SUnit*> BotRoots);
346 
347   /// Move an instruction and update register pressure.
348   void scheduleMI(SUnit *SU, bool IsTopNode);
349 
350   /// Update scheduler DAG and queues after scheduling an instruction.
351   void updateQueues(SUnit *SU, bool IsTopNode);
352 
353   /// Reinsert debug_values recorded in ScheduleDAGInstrs::DbgValues.
354   void placeDebugValues();
355 
356   /// \brief dump the scheduled Sequence.
357   void dumpSchedule() const;
358 
359   // Lesser helpers...
360 
361   void initRegPressure();
362 
363   void updateScheduledPressure(const std::vector<unsigned> &NewMaxPressure);
364 
365   void moveInstruction(MachineInstr *MI, MachineBasicBlock::iterator InsertPos);
366   bool checkSchedLimit();
367 
368   void findRootsAndBiasEdges(SmallVectorImpl<SUnit*> &TopRoots,
369                              SmallVectorImpl<SUnit*> &BotRoots);
370 
371   void releaseSucc(SUnit *SU, SDep *SuccEdge);
372   void releaseSuccessors(SUnit *SU);
373   void releasePred(SUnit *SU, SDep *PredEdge);
374   void releasePredecessors(SUnit *SU);
375 };
376 
377 } // namespace llvm
378 
379 #endif
380