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1 /*
2  * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3  * Copyright (C) 2006 Apple Inc. All rights reserved.
4  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #include "config.h"
23 
24 #if ENABLE(SVG)
25 #include "RenderSVGInline.h"
26 
27 #include "RenderSVGResource.h"
28 #include "RenderSVGText.h"
29 #include "SVGInlineFlowBox.h"
30 
31 namespace WebCore {
32 
RenderSVGInline(Node * n)33 RenderSVGInline::RenderSVGInline(Node* n)
34     : RenderInline(n)
35 {
36     setAlwaysCreateLineBoxes();
37 }
38 
createInlineFlowBox()39 InlineFlowBox* RenderSVGInline::createInlineFlowBox()
40 {
41     InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this);
42     box->setHasVirtualLogicalHeight();
43     return box;
44 }
45 
objectBoundingBox() const46 FloatRect RenderSVGInline::objectBoundingBox() const
47 {
48     if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
49         return object->objectBoundingBox();
50 
51     return FloatRect();
52 }
53 
strokeBoundingBox() const54 FloatRect RenderSVGInline::strokeBoundingBox() const
55 {
56     if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
57         return object->strokeBoundingBox();
58 
59     return FloatRect();
60 }
61 
repaintRectInLocalCoordinates() const62 FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const
63 {
64     if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
65         return object->repaintRectInLocalCoordinates();
66 
67     return FloatRect();
68 }
69 
clippedOverflowRectForRepaint(RenderBoxModelObject * repaintContainer)70 IntRect RenderSVGInline::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
71 {
72     return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
73 }
74 
computeRectForRepaint(RenderBoxModelObject * repaintContainer,IntRect & repaintRect,bool fixed)75 void RenderSVGInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
76 {
77     SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
78 }
79 
mapLocalToContainer(RenderBoxModelObject * repaintContainer,bool useTransforms,bool fixed,TransformState & transformState) const80 void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const
81 {
82     SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
83 }
84 
absoluteQuads(Vector<FloatQuad> & quads)85 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads)
86 {
87     RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this);
88     if (!object)
89         return;
90 
91     FloatRect textBoundingBox = object->strokeBoundingBox();
92     for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox())
93         quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight())));
94 }
95 
destroy()96 void RenderSVGInline::destroy()
97 {
98     SVGResourcesCache::clientDestroyed(this);
99     RenderInline::destroy();
100 }
101 
styleWillChange(StyleDifference diff,const RenderStyle * newStyle)102 void RenderSVGInline::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
103 {
104     if (diff == StyleDifferenceLayout)
105         setNeedsBoundariesUpdate();
106     RenderInline::styleWillChange(diff, newStyle);
107 }
108 
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)109 void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
110 {
111     RenderInline::styleDidChange(diff, oldStyle);
112     SVGResourcesCache::clientStyleChanged(this, diff, style());
113 }
114 
updateFromElement()115 void RenderSVGInline::updateFromElement()
116 {
117     RenderInline::updateFromElement();
118     SVGResourcesCache::clientUpdatedFromElement(this, style());
119 }
120 
121 
122 }
123 
124 #endif // ENABLE(SVG)
125