1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006 Apple Inc. All rights reserved.
4 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
5 *
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version.
10 *
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Library General Public License for more details.
15 *
16 * You should have received a copy of the GNU Library General Public License
17 * along with this library; see the file COPYING.LIB. If not, write to
18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 * Boston, MA 02110-1301, USA.
20 */
21
22 #include "config.h"
23
24 #if ENABLE(SVG)
25 #include "RenderSVGInline.h"
26
27 #include "RenderSVGResource.h"
28 #include "RenderSVGText.h"
29 #include "SVGInlineFlowBox.h"
30
31 namespace WebCore {
32
RenderSVGInline(Node * n)33 RenderSVGInline::RenderSVGInline(Node* n)
34 : RenderInline(n)
35 {
36 setAlwaysCreateLineBoxes();
37 }
38
createInlineFlowBox()39 InlineFlowBox* RenderSVGInline::createInlineFlowBox()
40 {
41 InlineFlowBox* box = new (renderArena()) SVGInlineFlowBox(this);
42 box->setHasVirtualLogicalHeight();
43 return box;
44 }
45
objectBoundingBox() const46 FloatRect RenderSVGInline::objectBoundingBox() const
47 {
48 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
49 return object->objectBoundingBox();
50
51 return FloatRect();
52 }
53
strokeBoundingBox() const54 FloatRect RenderSVGInline::strokeBoundingBox() const
55 {
56 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
57 return object->strokeBoundingBox();
58
59 return FloatRect();
60 }
61
repaintRectInLocalCoordinates() const62 FloatRect RenderSVGInline::repaintRectInLocalCoordinates() const
63 {
64 if (const RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this))
65 return object->repaintRectInLocalCoordinates();
66
67 return FloatRect();
68 }
69
clippedOverflowRectForRepaint(RenderBoxModelObject * repaintContainer)70 IntRect RenderSVGInline::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer)
71 {
72 return SVGRenderSupport::clippedOverflowRectForRepaint(this, repaintContainer);
73 }
74
computeRectForRepaint(RenderBoxModelObject * repaintContainer,IntRect & repaintRect,bool fixed)75 void RenderSVGInline::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
76 {
77 SVGRenderSupport::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
78 }
79
mapLocalToContainer(RenderBoxModelObject * repaintContainer,bool useTransforms,bool fixed,TransformState & transformState) const80 void RenderSVGInline::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool useTransforms, bool fixed, TransformState& transformState) const
81 {
82 SVGRenderSupport::mapLocalToContainer(this, repaintContainer, useTransforms, fixed, transformState);
83 }
84
absoluteQuads(Vector<FloatQuad> & quads)85 void RenderSVGInline::absoluteQuads(Vector<FloatQuad>& quads)
86 {
87 RenderObject* object = RenderSVGText::locateRenderSVGTextAncestor(this);
88 if (!object)
89 return;
90
91 FloatRect textBoundingBox = object->strokeBoundingBox();
92 for (InlineFlowBox* box = firstLineBox(); box; box = box->nextLineBox())
93 quads.append(localToAbsoluteQuad(FloatRect(textBoundingBox.x() + box->x(), textBoundingBox.y() + box->y(), box->logicalWidth(), box->logicalHeight())));
94 }
95
destroy()96 void RenderSVGInline::destroy()
97 {
98 SVGResourcesCache::clientDestroyed(this);
99 RenderInline::destroy();
100 }
101
styleWillChange(StyleDifference diff,const RenderStyle * newStyle)102 void RenderSVGInline::styleWillChange(StyleDifference diff, const RenderStyle* newStyle)
103 {
104 if (diff == StyleDifferenceLayout)
105 setNeedsBoundariesUpdate();
106 RenderInline::styleWillChange(diff, newStyle);
107 }
108
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)109 void RenderSVGInline::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
110 {
111 RenderInline::styleDidChange(diff, oldStyle);
112 SVGResourcesCache::clientStyleChanged(this, diff, style());
113 }
114
updateFromElement()115 void RenderSVGInline::updateFromElement()
116 {
117 RenderInline::updateFromElement();
118 SVGResourcesCache::clientUpdatedFromElement(this, style());
119 }
120
121
122 }
123
124 #endif // ENABLE(SVG)
125