• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #include "config.h"
21 
22 #if ENABLE(SVG) && ENABLE(FILTERS)
23 #include "SVGFEDiffuseLightingElement.h"
24 
25 #include "Attr.h"
26 #include "FEDiffuseLighting.h"
27 #include "FilterEffect.h"
28 #include "RenderStyle.h"
29 #include "SVGColor.h"
30 #include "SVGFELightElement.h"
31 #include "SVGFilterBuilder.h"
32 #include "SVGNames.h"
33 #include "SVGParserUtilities.h"
34 
35 namespace WebCore {
36 
37 // Animated property definitions
DEFINE_ANIMATED_STRING(SVGFEDiffuseLightingElement,SVGNames::inAttr,In1,in1)38 DEFINE_ANIMATED_STRING(SVGFEDiffuseLightingElement, SVGNames::inAttr, In1, in1)
39 DEFINE_ANIMATED_NUMBER(SVGFEDiffuseLightingElement, SVGNames::diffuseConstantAttr, DiffuseConstant, diffuseConstant)
40 DEFINE_ANIMATED_NUMBER(SVGFEDiffuseLightingElement, SVGNames::surfaceScaleAttr, SurfaceScale, surfaceScale)
41 DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEDiffuseLightingElement, SVGNames::kernelUnitLengthAttr, kernelUnitLengthXIdentifier(), KernelUnitLengthX, kernelUnitLengthX)
42 DEFINE_ANIMATED_NUMBER_MULTIPLE_WRAPPERS(SVGFEDiffuseLightingElement, SVGNames::kernelUnitLengthAttr, kernelUnitLengthYIdentifier(), KernelUnitLengthY, kernelUnitLengthY)
43 
44 inline SVGFEDiffuseLightingElement::SVGFEDiffuseLightingElement(const QualifiedName& tagName, Document* document)
45     : SVGFilterPrimitiveStandardAttributes(tagName, document)
46     , m_diffuseConstant(1)
47     , m_surfaceScale(1)
48 {
49 }
50 
create(const QualifiedName & tagName,Document * document)51 PassRefPtr<SVGFEDiffuseLightingElement> SVGFEDiffuseLightingElement::create(const QualifiedName& tagName, Document* document)
52 {
53     return adoptRef(new SVGFEDiffuseLightingElement(tagName, document));
54 }
55 
kernelUnitLengthXIdentifier()56 const AtomicString& SVGFEDiffuseLightingElement::kernelUnitLengthXIdentifier()
57 {
58     DEFINE_STATIC_LOCAL(AtomicString, s_identifier, ("SVGKernelUnitLengthX"));
59     return s_identifier;
60 }
61 
kernelUnitLengthYIdentifier()62 const AtomicString& SVGFEDiffuseLightingElement::kernelUnitLengthYIdentifier()
63 {
64     DEFINE_STATIC_LOCAL(AtomicString, s_identifier, ("SVGKernelUnitLengthY"));
65     return s_identifier;
66 }
67 
parseMappedAttribute(Attribute * attr)68 void SVGFEDiffuseLightingElement::parseMappedAttribute(Attribute* attr)
69 {
70     const String& value = attr->value();
71     if (attr->name() == SVGNames::inAttr)
72         setIn1BaseValue(value);
73     else if (attr->name() == SVGNames::surfaceScaleAttr)
74         setSurfaceScaleBaseValue(value.toFloat());
75     else if (attr->name() == SVGNames::diffuseConstantAttr)
76         setDiffuseConstantBaseValue(value.toFloat());
77     else if (attr->name() == SVGNames::kernelUnitLengthAttr) {
78         float x, y;
79         if (parseNumberOptionalNumber(value, x, y)) {
80             setKernelUnitLengthXBaseValue(x);
81             setKernelUnitLengthYBaseValue(y);
82         }
83     } else
84         SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr);
85 }
86 
setFilterEffectAttribute(FilterEffect * effect,const QualifiedName & attrName)87 bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName)
88 {
89     FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect);
90 
91     if (attrName == SVGNames::lighting_colorAttr) {
92         RenderObject* renderer = this->renderer();
93         ASSERT(renderer);
94         ASSERT(renderer->style());
95         return diffuseLighting->setLightingColor(renderer->style()->svgStyle()->lightingColor());
96     }
97     if (attrName == SVGNames::surfaceScaleAttr)
98         return diffuseLighting->setSurfaceScale(surfaceScale());
99     if (attrName == SVGNames::diffuseConstantAttr)
100         return diffuseLighting->setDiffuseConstant(diffuseConstant());
101 
102     LightSource* lightSource = const_cast<LightSource*>(diffuseLighting->lightSource());
103     const SVGFELightElement* lightElement = SVGFELightElement::findLightElement(this);
104     ASSERT(lightSource);
105     ASSERT(lightElement);
106 
107     if (attrName == SVGNames::azimuthAttr)
108         return lightSource->setAzimuth(lightElement->azimuth());
109     if (attrName == SVGNames::elevationAttr)
110         return lightSource->setElevation(lightElement->elevation());
111     if (attrName == SVGNames::xAttr)
112         return lightSource->setX(lightElement->x());
113     if (attrName == SVGNames::yAttr)
114         return lightSource->setY(lightElement->y());
115     if (attrName == SVGNames::zAttr)
116         return lightSource->setZ(lightElement->z());
117     if (attrName == SVGNames::pointsAtXAttr)
118         return lightSource->setPointsAtX(lightElement->pointsAtX());
119     if (attrName == SVGNames::pointsAtYAttr)
120         return lightSource->setPointsAtY(lightElement->pointsAtY());
121     if (attrName == SVGNames::pointsAtZAttr)
122         return lightSource->setPointsAtZ(lightElement->pointsAtZ());
123     if (attrName == SVGNames::specularExponentAttr)
124         return lightSource->setSpecularExponent(lightElement->specularExponent());
125     if (attrName == SVGNames::limitingConeAngleAttr)
126         return lightSource->setLimitingConeAngle(lightElement->limitingConeAngle());
127 
128     ASSERT_NOT_REACHED();
129     return false;
130 }
131 
svgAttributeChanged(const QualifiedName & attrName)132 void SVGFEDiffuseLightingElement::svgAttributeChanged(const QualifiedName& attrName)
133 {
134     SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName);
135 
136     if (attrName == SVGNames::surfaceScaleAttr
137         || attrName == SVGNames::diffuseConstantAttr
138         || attrName == SVGNames::kernelUnitLengthAttr
139         || attrName == SVGNames::lighting_colorAttr)
140         primitiveAttributeChanged(attrName);
141 
142     if (attrName == SVGNames::inAttr)
143         invalidate();
144 }
145 
lightElementAttributeChanged(const SVGFELightElement * lightElement,const QualifiedName & attrName)146 void SVGFEDiffuseLightingElement::lightElementAttributeChanged(const SVGFELightElement* lightElement, const QualifiedName& attrName)
147 {
148     if (SVGFELightElement::findLightElement(this) != lightElement)
149         return;
150 
151     // The light element has different attribute names.
152     primitiveAttributeChanged(attrName);
153 }
154 
synchronizeProperty(const QualifiedName & attrName)155 void SVGFEDiffuseLightingElement::synchronizeProperty(const QualifiedName& attrName)
156 {
157     SVGFilterPrimitiveStandardAttributes::synchronizeProperty(attrName);
158 
159     if (attrName == anyQName()) {
160         synchronizeIn1();
161         synchronizeSurfaceScale();
162         synchronizeDiffuseConstant();
163         synchronizeKernelUnitLengthX();
164         synchronizeKernelUnitLengthY();
165         return;
166     }
167 
168     if (attrName == SVGNames::inAttr)
169         synchronizeIn1();
170     else if (attrName == SVGNames::surfaceScaleAttr)
171         synchronizeSurfaceScale();
172     else if (attrName == SVGNames::diffuseConstantAttr)
173         synchronizeDiffuseConstant();
174     else if (attrName == SVGNames::kernelUnitLengthAttr) {
175         synchronizeKernelUnitLengthX();
176         synchronizeKernelUnitLengthY();
177     }
178 }
179 
attributeToPropertyTypeMap()180 AttributeToPropertyTypeMap& SVGFEDiffuseLightingElement::attributeToPropertyTypeMap()
181 {
182     DEFINE_STATIC_LOCAL(AttributeToPropertyTypeMap, s_attributeToPropertyTypeMap, ());
183     return s_attributeToPropertyTypeMap;
184 }
185 
fillAttributeToPropertyTypeMap()186 void SVGFEDiffuseLightingElement::fillAttributeToPropertyTypeMap()
187 {
188     AttributeToPropertyTypeMap& attributeToPropertyTypeMap = this->attributeToPropertyTypeMap();
189 
190     SVGFilterPrimitiveStandardAttributes::fillPassedAttributeToPropertyTypeMap(attributeToPropertyTypeMap);
191     attributeToPropertyTypeMap.set(SVGNames::inAttr, AnimatedString);
192     attributeToPropertyTypeMap.set(SVGNames::diffuseConstantAttr, AnimatedNumber);
193     attributeToPropertyTypeMap.set(SVGNames::surfaceScaleAttr, AnimatedNumber);
194     attributeToPropertyTypeMap.set(SVGNames::kernelUnitLengthAttr, AnimatedNumberOptionalNumber);
195 }
196 
build(SVGFilterBuilder * filterBuilder,Filter * filter)197 PassRefPtr<FilterEffect> SVGFEDiffuseLightingElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
198 {
199     FilterEffect* input1 = filterBuilder->getEffectById(in1());
200 
201     if (!input1)
202         return 0;
203 
204     RefPtr<LightSource> lightSource = SVGFELightElement::findLightSource(this);
205     if (!lightSource)
206         return 0;
207 
208     RefPtr<RenderStyle> filterStyle = styleForRenderer();
209     Color color = filterStyle->svgStyle()->lightingColor();
210 
211     RefPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, surfaceScale(), diffuseConstant(),
212                                                                 kernelUnitLengthX(), kernelUnitLengthY(), lightSource.release());
213     effect->inputEffects().append(input1);
214     return effect.release();
215 }
216 
217 }
218 
219 #endif // ENABLE(SVG)
220