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1 /*
2  * Copyright 2013 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkMatrix.h"
9 
10 #if SK_SUPPORT_GPU
11 #include "GrTexture.h"
12 #include "SkImageFilterUtils.h"
13 #include "SkBitmap.h"
14 #include "SkGrPixelRef.h"
15 #include "SkGr.h"
16 
WrapTexture(GrTexture * texture,int width,int height,SkBitmap * result)17 bool SkImageFilterUtils::WrapTexture(GrTexture* texture, int width, int height, SkBitmap* result) {
18     SkASSERT(texture->config() == kSkia8888_GrPixelConfig);
19     result->setConfig(SkBitmap::kARGB_8888_Config, width, height);
20     result->setPixelRef(SkNEW_ARGS(SkGrPixelRef, (texture)))->unref();
21     return true;
22 }
23 
GetInputResultGPU(SkImageFilter * filter,SkImageFilter::Proxy * proxy,const SkBitmap & src,SkBitmap * result)24 bool SkImageFilterUtils::GetInputResultGPU(SkImageFilter* filter, SkImageFilter::Proxy* proxy, const SkBitmap& src, SkBitmap* result) {
25     if (!filter) {
26         *result = src;
27         return true;
28     } else if (filter->canFilterImageGPU()) {
29         return filter->filterImageGPU(proxy, src, result);
30     } else {
31         SkIPoint offset;
32         if (filter->filterImage(proxy, src, SkMatrix(), result, &offset)) {
33             if (!result->getTexture()) {
34                 GrContext* context = ((GrTexture *) src.getTexture())->getContext();
35                 GrTexture* resultTex = GrLockAndRefCachedBitmapTexture(context,
36                     *result, NULL);
37                 result->setPixelRef(new SkGrPixelRef(resultTex))->unref();
38                 GrUnlockAndUnrefCachedBitmapTexture(resultTex);
39             }
40             return true;
41         } else {
42             return false;
43         }
44     }
45 }
46 #endif
47