Searched defs:angle (Results 1 – 4 of 4) sorted by relevance
77 void ImageTestHandler::drawLine(int angle, int radius, const Vec3i &color) { in drawLine()
345 int angle; in houghLineDetection() local
350 final float angle = (float) (i * ARC * PI_180); in testTransformShouldApplyMatrixToPointsAndPreserveRawPosition() local386 final float angle = (float) ((i * ARC + ROTATION) * PI_180); in testTransformShouldApplyMatrixToPointsAndPreserveRawPosition() local
156 float angle = 0.090f * ((int) (currentTime % 4000L)); in onDrawFrame() local