Searched defs:blurAndSpread (Results 1 – 2 of 2) sorted by relevance
62 int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize; in calculateShadowExtent() local
1043 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowExtent() local1060 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowHorizontalExtent() local1075 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowVerticalExtent() local