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Searched defs:blurAndSpread (Results 1 – 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/rendering/style/
DShadowData.cpp62 int blurAndSpread = shadow->blur() + shadow->spread() + additionalOutlineSize; in calculateShadowExtent() local
DRenderStyle.cpp1043 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowExtent() local
1060 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowHorizontalExtent() local
1075 int blurAndSpread = shadow->blur() + shadow->spread(); in getShadowVerticalExtent() local