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1 /*
2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #include "config.h"
21 
22 #if ENABLE(SVG)
23 #include "SVGTextChunk.h"
24 
25 #include "SVGInlineTextBox.h"
26 #include "SVGTextFragment.h"
27 
28 namespace WebCore {
29 
SVGTextChunk(unsigned chunkStyle,float desiredTextLength)30 SVGTextChunk::SVGTextChunk(unsigned chunkStyle, float desiredTextLength)
31     : m_chunkStyle(chunkStyle)
32     , m_desiredTextLength(desiredTextLength)
33 {
34 }
35 
calculateLength(float & length,unsigned & characters) const36 void SVGTextChunk::calculateLength(float& length, unsigned& characters) const
37 {
38     SVGTextFragment* lastFragment = 0;
39 
40     unsigned boxCount = m_boxes.size();
41     for (unsigned boxPosition = 0; boxPosition < boxCount; ++boxPosition) {
42         SVGInlineTextBox* textBox = m_boxes.at(boxPosition);
43         Vector<SVGTextFragment>& fragments = textBox->textFragments();
44 
45         unsigned size = fragments.size();
46         if (!size)
47             continue;
48 
49         for (unsigned i = 0; i < size; ++i) {
50             SVGTextFragment& fragment = fragments.at(i);
51             characters += fragment.length;
52 
53             if (m_chunkStyle & VerticalText)
54                 length += fragment.height;
55             else
56                 length += fragment.width;
57 
58             if (!lastFragment) {
59                 lastFragment = &fragment;
60                 continue;
61             }
62 
63             // Resepect gap between chunks.
64             if (m_chunkStyle & VerticalText)
65                  length += fragment.y - (lastFragment->y + lastFragment->height);
66             else
67                  length += fragment.x - (lastFragment->x + lastFragment->width);
68 
69             lastFragment = &fragment;
70         }
71     }
72 }
73 
calculateTextAnchorShift(float length) const74 float SVGTextChunk::calculateTextAnchorShift(float length) const
75 {
76     if (m_chunkStyle & MiddleAnchor)
77         return -length / 2;
78     if (m_chunkStyle & EndAnchor)
79         return m_chunkStyle & RightToLeftText ? 0 : -length;
80     return m_chunkStyle & RightToLeftText ? -length : 0;
81 }
82 
83 } // namespace WebCore
84 
85 #endif // ENABLE(SVG)
86