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1 /*
2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19 
20 #include "config.h"
21 
22 #if ENABLE(SVG)
23 #include "SVGImageBufferTools.h"
24 
25 #include "FrameView.h"
26 #include "GraphicsContext.h"
27 #include "RenderObject.h"
28 #include "RenderSVGContainer.h"
29 #include "RenderSVGRoot.h"
30 
31 namespace WebCore {
32 
currentContentTransformation()33 static AffineTransform& currentContentTransformation()
34 {
35     DEFINE_STATIC_LOCAL(AffineTransform, s_currentContentTransformation, ());
36     return s_currentContentTransformation;
37 }
38 
calculateTransformationToOutermostSVGCoordinateSystem(const RenderObject * renderer,AffineTransform & absoluteTransform)39 void SVGImageBufferTools::calculateTransformationToOutermostSVGCoordinateSystem(const RenderObject* renderer, AffineTransform& absoluteTransform)
40 {
41     const RenderObject* current = renderer;
42     ASSERT(current);
43 
44     absoluteTransform = currentContentTransformation();
45     while (current) {
46         absoluteTransform = current->localToParentTransform() * absoluteTransform;
47         if (current->isSVGRoot())
48             break;
49         current = current->parent();
50     }
51 }
52 
createImageBuffer(const FloatRect & absoluteTargetRect,const FloatRect & clampedAbsoluteTargetRect,OwnPtr<ImageBuffer> & imageBuffer,ColorSpace colorSpace)53 bool SVGImageBufferTools::createImageBuffer(const FloatRect& absoluteTargetRect, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer, ColorSpace colorSpace)
54 {
55     IntSize imageSize(roundedImageBufferSize(clampedAbsoluteTargetRect.size()));
56     IntSize unclampedImageSize(SVGImageBufferTools::roundedImageBufferSize(absoluteTargetRect.size()));
57 
58     // Don't create empty ImageBuffers.
59     if (imageSize.isEmpty())
60         return false;
61 
62     OwnPtr<ImageBuffer> image = ImageBuffer::create(imageSize, colorSpace);
63     if (!image)
64         return false;
65 
66     GraphicsContext* imageContext = image->context();
67     ASSERT(imageContext);
68 
69     // Compensate rounding effects, as the absolute target rect is using floating-point numbers and the image buffer size is integer.
70     imageContext->scale(FloatSize(unclampedImageSize.width() / absoluteTargetRect.width(), unclampedImageSize.height() / absoluteTargetRect.height()));
71 
72     imageBuffer = image.release();
73     return true;
74 }
75 
renderSubtreeToImageBuffer(ImageBuffer * image,RenderObject * item,const AffineTransform & subtreeContentTransformation)76 void SVGImageBufferTools::renderSubtreeToImageBuffer(ImageBuffer* image, RenderObject* item, const AffineTransform& subtreeContentTransformation)
77 {
78     ASSERT(item);
79     ASSERT(image);
80     ASSERT(image->context());
81 
82     PaintInfo info(image->context(), PaintInfo::infiniteRect(), PaintPhaseForeground, 0, 0, 0);
83 
84     AffineTransform& contentTransformation = currentContentTransformation();
85     AffineTransform savedContentTransformation = contentTransformation;
86     contentTransformation = subtreeContentTransformation * contentTransformation;
87 
88     item->layoutIfNeeded();
89     item->paint(info, 0, 0);
90 
91     contentTransformation = savedContentTransformation;
92 }
93 
clipToImageBuffer(GraphicsContext * context,const AffineTransform & absoluteTransform,const FloatRect & clampedAbsoluteTargetRect,OwnPtr<ImageBuffer> & imageBuffer)94 void SVGImageBufferTools::clipToImageBuffer(GraphicsContext* context, const AffineTransform& absoluteTransform, const FloatRect& clampedAbsoluteTargetRect, OwnPtr<ImageBuffer>& imageBuffer)
95 {
96     ASSERT(context);
97     ASSERT(imageBuffer);
98 
99     // The mask image has been created in the absolute coordinate space, as the image should not be scaled.
100     // So the actual masking process has to be done in the absolute coordinate space as well.
101     context->concatCTM(absoluteTransform.inverse());
102     context->clipToImageBuffer(imageBuffer.get(), clampedAbsoluteTargetRect);
103     context->concatCTM(absoluteTransform);
104 
105     // When nesting resources, with objectBoundingBox as content unit types, there's no use in caching the
106     // resulting image buffer as the parent resource already caches the result.
107     if (!currentContentTransformation().isIdentity())
108         imageBuffer.clear();
109 }
110 
roundedImageBufferSize(const FloatSize & size)111 IntSize SVGImageBufferTools::roundedImageBufferSize(const FloatSize& size)
112 {
113     return IntSize(static_cast<int>(lroundf(size.width())), static_cast<int>(lroundf(size.height())));
114 }
115 
clampedAbsoluteTargetRectForRenderer(const RenderObject * renderer,const FloatRect & absoluteTargetRect)116 FloatRect SVGImageBufferTools::clampedAbsoluteTargetRectForRenderer(const RenderObject* renderer, const FloatRect& absoluteTargetRect)
117 {
118     ASSERT(renderer);
119 
120     const RenderSVGRoot* svgRoot = SVGRenderSupport::findTreeRootObject(renderer);
121     FloatRect clampedAbsoluteTargetRect = absoluteTargetRect;
122     clampedAbsoluteTargetRect.intersect(svgRoot->contentBoxRect());
123     return clampedAbsoluteTargetRect;
124 }
125 
126 }
127 
128 #endif // ENABLE(SVG)
129