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Searched defs:corner (Results 1 – 14 of 14) sorted by relevance

/external/eigen/Eigen/src/Eigen2Support/
DBlock.h34 ::corner(CornerType type, Index cRows, Index cCols) in corner() function
54 DenseBase<Derived>::corner(CornerType type, Index cRows, Index cCols) const in corner() function
86 DenseBase<Derived>::corner(CornerType type) in corner() function
107 DenseBase<Derived>::corner(CornerType type) const in corner() function
/external/webkit/Source/WebCore/css/
DCSSGradientValue.cpp645 static float distanceToClosestCorner(const FloatPoint& p, const FloatSize& size, FloatPoint& corner) in distanceToClosestCorner()
678 …atic float distanceToFarthestCorner(const FloatPoint& p, const FloatSize& size, FloatPoint& corner) in distanceToFarthestCorner()
810 FloatPoint corner; in createGradient() local
827 FloatPoint corner; in createGradient() local
850 FloatPoint corner; in createGradient() local
/external/chromium/chrome/browser/ui/
Dwindow_sizer_win.cc88 gfx::Point corner(area.left, area.top); in GetDefaultPopupOrigin() local
Dwindow_sizer_linux.cc113 gfx::Point corner(monitor_bounds.x(), monitor_bounds.y()); in GetDefaultPopupOrigin() local
/external/eigen/Eigen/src/Geometry/
DAlignedBox.h142 inline VectorType corner(CornerType corner) const in corner() function
/external/skia/gm/
Dpatheffects.cpp20 SkPathEffect* corner = new SkCornerPathEffect(25); in compose_pe() local
/external/skia/include/core/
DSkRRect.h177 const SkVector& radii(Corner corner) const { return fRadii[corner]; } in radii()
/external/opencv/cv/src/
Dcvcalibinit.cpp808 CvCBCorner* corner; in icvAddOuterQuad() local
986 icvOrderQuad(CvCBQuad *quad, CvCBCorner *corner, int common) in icvOrderQuad()
1719 CvCBCorner* corner = &(*out_corners)[quad_count*4 + i]; in icvGenerateQuads() local
1945 CvCBCorner* corner = &(*out_corners)[quad_count*4 + i]; in icvGenerateQuadsEx() local
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
DLODGeomap.java196 int corner = getWidth() * getWidth() - 1; in writeIndexArrayLodDiff() local
399 int corner = getWidth() * getWidth() - 1; in writeIndexArrayLodVariable() local
/external/quake/quake/src/WinQuake/
Dgl_model.cpp1132 vec3_t corner; in RadiusFromBounds() local
Dmodel.cpp1128 vec3_t corner; in RadiusFromBounds() local
/external/quake/quake/src/QW/client/
Dmodel.c1110 vec3_t corner; in RadiusFromBounds() local
Dgl_model.c1141 vec3_t corner; in RadiusFromBounds() local
/external/webkit/Source/WebCore/rendering/
DRenderLayer.cpp4138 …RefPtr<RenderStyle> corner = renderer()->hasOverflowClip() ? actualRenderer->getUncachedPseudoStyl… in scrollTo() local