Searched defs:corner (Results 1 – 14 of 14) sorted by relevance
/external/eigen/Eigen/src/Eigen2Support/ |
D | Block.h | 34 ::corner(CornerType type, Index cRows, Index cCols) in corner() function 54 DenseBase<Derived>::corner(CornerType type, Index cRows, Index cCols) const in corner() function 86 DenseBase<Derived>::corner(CornerType type) in corner() function 107 DenseBase<Derived>::corner(CornerType type) const in corner() function
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/external/webkit/Source/WebCore/css/ |
D | CSSGradientValue.cpp | 645 static float distanceToClosestCorner(const FloatPoint& p, const FloatSize& size, FloatPoint& corner) in distanceToClosestCorner() 678 …atic float distanceToFarthestCorner(const FloatPoint& p, const FloatSize& size, FloatPoint& corner) in distanceToFarthestCorner() 810 FloatPoint corner; in createGradient() local 827 FloatPoint corner; in createGradient() local 850 FloatPoint corner; in createGradient() local
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/external/chromium/chrome/browser/ui/ |
D | window_sizer_win.cc | 88 gfx::Point corner(area.left, area.top); in GetDefaultPopupOrigin() local
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D | window_sizer_linux.cc | 113 gfx::Point corner(monitor_bounds.x(), monitor_bounds.y()); in GetDefaultPopupOrigin() local
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/external/eigen/Eigen/src/Geometry/ |
D | AlignedBox.h | 142 inline VectorType corner(CornerType corner) const in corner() function
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/external/skia/gm/ |
D | patheffects.cpp | 20 SkPathEffect* corner = new SkCornerPathEffect(25); in compose_pe() local
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/external/skia/include/core/ |
D | SkRRect.h | 177 const SkVector& radii(Corner corner) const { return fRadii[corner]; } in radii()
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/external/opencv/cv/src/ |
D | cvcalibinit.cpp | 808 CvCBCorner* corner; in icvAddOuterQuad() local 986 icvOrderQuad(CvCBQuad *quad, CvCBCorner *corner, int common) in icvOrderQuad() 1719 CvCBCorner* corner = &(*out_corners)[quad_count*4 + i]; in icvGenerateQuads() local 1945 CvCBCorner* corner = &(*out_corners)[quad_count*4 + i]; in icvGenerateQuadsEx() local
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/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/ |
D | LODGeomap.java | 196 int corner = getWidth() * getWidth() - 1; in writeIndexArrayLodDiff() local 399 int corner = getWidth() * getWidth() - 1; in writeIndexArrayLodVariable() local
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/external/quake/quake/src/WinQuake/ |
D | gl_model.cpp | 1132 vec3_t corner; in RadiusFromBounds() local
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D | model.cpp | 1128 vec3_t corner; in RadiusFromBounds() local
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/external/quake/quake/src/QW/client/ |
D | model.c | 1110 vec3_t corner; in RadiusFromBounds() local
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D | gl_model.c | 1141 vec3_t corner; in RadiusFromBounds() local
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/external/webkit/Source/WebCore/rendering/ |
D | RenderLayer.cpp | 4138 …RefPtr<RenderStyle> corner = renderer()->hasOverflowClip() ? actualRenderer->getUncachedPseudoStyl… in scrollTo() local
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