/external/libyuv/files/source/ |
D | convert_argb.cc | 32 uint8* dst_argb, int dst_stride_argb, in ARGBCopy() 55 uint8* dst_argb, int dst_stride_argb, in I444ToARGB() 100 uint8* dst_argb, int dst_stride_argb, in I422ToARGB() 152 uint8* dst_argb, int dst_stride_argb, in I411ToARGB() 196 uint8* dst_argb, int dst_stride_argb, in I400ToARGB_Reference() 230 uint8* dst_argb, int dst_stride_argb, in I400ToARGB() 264 uint8* dst_argb, int dst_stride_argb, in BGRAToARGB() 298 uint8* dst_argb, int dst_stride_argb, in ABGRToARGB() 332 uint8* dst_argb, int dst_stride_argb, in RGBAToARGB() 366 uint8* dst_argb, int dst_stride_argb, in RAWToARGB() [all …]
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D | row_win.cc | 126 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in I400ToARGBRow_SSE2() 154 void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix) { in BGRAToARGBRow_SSSE3() 175 void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix) { in ABGRToARGBRow_SSSE3() 196 void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix) { in RGBAToARGBRow_SSSE3() 238 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_SSSE3() 277 void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, in RAWToARGBRow_SSSE3() 324 void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, in RGB565ToARGBRow_SSE2() 375 void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb, in ARGB1555ToARGBRow_SSE2() 429 void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb, in ARGB4444ToARGBRow_SSE2() 3003 uint8* dst_argb, int width) { in ARGBBlendRow_SSE2() [all …]
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D | row_posix.cc | 121 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in I400ToARGBRow_SSE2() 151 void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix) { in ABGRToARGBRow_SSSE3() 175 void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix) { in BGRAToARGBRow_SSSE3() 198 void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix) { in RGBAToARGBRow_SSSE3() 246 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_SSSE3() 287 void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix) { in RAWToARGBRow_SSSE3() 2590 uint8* dst_argb, int width) { in ARGBBlendRow_SSE2() 2727 uint8* dst_argb, int width) { in ARGBBlendRow_SSSE3() 2874 void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSE2() 2929 void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSSE3() [all …]
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D | format_conversion.cc | 176 uint8* dst_argb, int pix) { in BayerRowBG() 208 uint8* dst_argb, int pix) { in BayerRowRG() 240 uint8* dst_argb, int pix) { in BayerRowGB() 270 uint8* dst_argb, int pix) { in BayerRowGR() 302 uint8* dst_argb, int dst_stride_argb, in BayerToARGB()
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D | row_common.cc | 22 void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int width) { in BGRAToARGBRow_C() 38 void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int width) { in ABGRToARGBRow_C() 54 void RGBAToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int width) { in RGBAToARGBRow_C() 70 void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) { in RGB24ToARGBRow_C() 84 void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) { in RAWToARGBRow_C() 98 void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { in RGB565ToARGBRow_C() 112 void ARGB1555ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { in ARGB1555ToARGBRow_C() 127 void ARGB4444ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { in ARGB4444ToARGBRow_C() 314 void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBGrayRow_C() 325 void ARGBSepiaRow_C(uint8* dst_argb, int width) { in ARGBSepiaRow_C() [all …]
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D | planar_functions.cc | 270 uint8* dst_argb, int dst_stride_argb, in ARGBMirror() 326 uint8* dst_argb, int dst_stride_argb, in ARGBBlend() 977 int ARGBRect(uint8* dst_argb, int dst_stride_argb, in ARGBRect() 1019 uint8* dst_argb, int dst_stride_argb, in ARGBAttenuate() 1057 uint8* dst_argb, int dst_stride_argb, in ARGBUnattenuate() 1088 uint8* dst_argb, int dst_stride_argb, in ARGBGrayTo() 1118 int ARGBGray(uint8* dst_argb, int dst_stride_argb, in ARGBGray() 1142 int ARGBSepia(uint8* dst_argb, int dst_stride_argb, in ARGBSepia() 1164 int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb, in ARGBColorMatrix() 1190 int ARGBColorTable(uint8* dst_argb, int dst_stride_argb, in ARGBColorTable() [all …]
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D | row_neon.cc | 542 void BGRAToARGBRow_NEON(const uint8* src_bgra, uint8* dst_argb, int pix) { in BGRAToARGBRow_NEON() 562 void ABGRToARGBRow_NEON(const uint8* src_abgr, uint8* dst_argb, int pix) { in ABGRToARGBRow_NEON() 581 void RGBAToARGBRow_NEON(const uint8* src_rgba, uint8* dst_argb, int pix) { in RGBAToARGBRow_NEON() 600 void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_NEON() 619 void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix) { in RAWToARGBRow_NEON()
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D | rotate_argb.cc | 131 uint8* dst_argb, int dst_stride_argb, in ARGBRotate()
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D | convert_from.cc | 687 uint8* dst_argb, int dst_stride_argb, in I420ToARGB() 1070 uint8* dst_argb, int dst_stride_argb, in I420ToARGB1555() 1130 uint8* dst_argb, int dst_stride_argb, in I420ToARGB4444()
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D | scale_argb.cc | 1013 uint8* dst_argb, int dst_stride_argb, in ARGBScale()
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