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Searched defs:enemy (Results 1 – 4 of 4) sorted by relevance

/external/quake/quake/src/WinQuake/
Dsv_move.cpp116 edict_t *enemy; in SV_movestep() local
284 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir()
398 edict_t *enemy; in SV_MoveToGoal() local
/external/quake/quake/src/QW/server/
Dsv_move.c116 edict_t *enemy; in SV_movestep() local
284 void SV_NewChaseDir (edict_t *actor, edict_t *enemy, float dist) in SV_NewChaseDir()
Dprogdefs.h129 int enemy; member
/external/quake/quake/src/QW/progs/
Dprogdefs.h110 int enemy; member